153 lines
2.8 KiB
C++
153 lines
2.8 KiB
C++
/*=========================================================================
|
|
|
|
convo.h
|
|
|
|
Author: PKG
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2000 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __GAME_CONVO_H__
|
|
#define __GAME_CONVO_H__
|
|
|
|
/*----------------------------------------------------------------------
|
|
Includes
|
|
-------- */
|
|
|
|
#ifndef __FILE_EQUATES_H__
|
|
#include <biglump.h>
|
|
#endif
|
|
|
|
|
|
/* Std Lib
|
|
------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Tyepdefs && Defines
|
|
------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Structure defintions
|
|
-------------------- */
|
|
|
|
class CConversation
|
|
{
|
|
public:
|
|
void init();
|
|
void shutdown();
|
|
|
|
void think(int _frames);
|
|
void render();
|
|
|
|
void registerConversationScript(FileEquate _feScript);
|
|
|
|
void trigger(FileEquate _feScript);
|
|
int isActive();
|
|
|
|
static void setCharacterAndText(int _characterId,int _textId);
|
|
static void setResponseOptions(int _responseOptions);
|
|
static int getResponse();
|
|
|
|
|
|
private:
|
|
enum
|
|
{
|
|
FRAME_WIDTH=400,
|
|
FRAME_HEIGHT=90,
|
|
FRAME_BOTTOM_OFFSET=40,
|
|
TEXT_BORDER=20,
|
|
OT_POS=0,
|
|
SELECT_TEXT_R=250,
|
|
SELECT_TEXT_G=250,
|
|
SELECT_TEXT_B=250,
|
|
UNSELECT_TEXT_R=100,
|
|
UNSELECT_TEXT_G=100,
|
|
UNSELECT_TEXT_B=100,
|
|
};
|
|
|
|
// This order is the same as in scripts/defs/charanim.scr
|
|
enum
|
|
{
|
|
CHAR_SPONGEBOB,
|
|
CHAR_SANDY,
|
|
CHAR_PATRICK,
|
|
CHAR_SQUIDWARD,
|
|
CHAR_KRABS,
|
|
CHAR_PLANKTON,
|
|
MAX_CHARS,
|
|
};
|
|
typedef struct
|
|
{
|
|
int m_frame;
|
|
} CHAR_ICON_FRAMES;
|
|
|
|
// These two are as in scripts/defs/response.scr
|
|
enum
|
|
{
|
|
QUESTION_NONE,
|
|
QUESTION_OK,
|
|
QUESTION_YES_NO,
|
|
MAX_QUESTIONS,
|
|
};
|
|
enum
|
|
{
|
|
ANSWER_NONE,
|
|
ANSWER_OK,
|
|
ANSWER_YES,
|
|
ANSWER_NO,
|
|
MAX_ANSWERS
|
|
};
|
|
|
|
// State of the conversation dialog
|
|
enum
|
|
{
|
|
STATE_INACTIVE,
|
|
STATE_JUST_ACTIVATED,
|
|
STATE_ACTIVE,
|
|
};
|
|
|
|
|
|
void thinkQuestion();
|
|
void renderQuestion();
|
|
|
|
|
|
// PKG - These don't need to be static..
|
|
// Make the sprites/text readouts maybe?
|
|
static class CGUIGroupFrame *s_guiFrame;
|
|
static class CGUISprite *s_guiIcon;
|
|
static class CGUITextBox *s_guiText;
|
|
|
|
class FontBank *m_fontBank;
|
|
|
|
static CHAR_ICON_FRAMES s_characterIconFrames[MAX_CHARS];
|
|
|
|
class CScript *m_currentScript;
|
|
int m_currentState;
|
|
|
|
static int s_currentCharacterId;
|
|
static int s_currentTextId;
|
|
static int s_currentQuestion;
|
|
static int s_currentAnswer;
|
|
static int s_currentSelectedAnswer;
|
|
};
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Globals
|
|
------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Functions
|
|
--------- */
|
|
|
|
/*---------------------------------------------------------------------- */
|
|
|
|
#endif /* __GAME_CONVO_H__ */
|
|
|
|
/*===========================================================================
|
|
end */
|