814 lines
19 KiB
C++
814 lines
19 KiB
C++
/******************/
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/*** Layer Tile ***/
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/******************/
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#include "stdafx.h"
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#include <Vector3.h>
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#include <gl\gl.h>
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#include <gl\glu.h>
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#include "GLEnabledView.h"
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#include "MapEdit.h"
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#include "MapEditDoc.h"
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#include "MapEditView.h"
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#include "MainFrm.h"
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#include "TileSet.h"
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#include "Core.h"
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#include "Layer.h"
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#include "LayerTile.h"
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#include "Utils.h"
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#include "Select.h"
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#include "Export.h"
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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CLayerTile::CLayerTile(sLayerDef &Def)
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{
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TileBank=0;
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InitLayer(Def);
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}
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/*****************************************************************************/
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CLayerTile::~CLayerTile()
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{
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if (LayerDef.SubType==LAYER_SUBTYPE_ACTION)
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{
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TileBank->CleanUp();
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delete TileBank;
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}
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}
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/*****************************************************************************/
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void CLayerTile::InitLayer(sLayerDef &Def)
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{
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CLayer::InitLayer(Def);
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Mode=MouseModePaint;
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if (LayerDef.SubType==LAYER_SUBTYPE_ACTION && !TileBank)
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{
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TileBank=new CTileBank;
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}
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SubView=TileBank;
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if (!GetResizeFlag())
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{
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LayerDef.Width=32;
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LayerDef.Height=32;
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}
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Resize(LayerDef.Width,LayerDef.Height);
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}
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/*****************************************************************************/
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void CLayerTile::Load(CFile *File,int Version)
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{
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if (Version<=5)
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{
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TileBank=0;
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LayerDef.Type=LAYER_TYPE_TILE;
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BOOL DB;
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float DF;
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File->Read(&DB,sizeof(BOOL));
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File->Read(&DF,sizeof(float));
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File->Read(&DB,sizeof(BOOL));
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File->Read(&LayerDef.VisibleFlag,sizeof(BOOL));
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File->Read(&Mode,sizeof(MouseMode));
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File->Read(&LayerDef.SubType,sizeof(int));
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}
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else
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{
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File->Read(&Mode,sizeof(MouseMode));
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}
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InitLayer(LayerDef);
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Map.Load(File,Version);
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}
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/*****************************************************************************/
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void CLayerTile::Save(CFile *File)
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{
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// Always Save current version
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File->Write(&Mode,sizeof(MouseMode));
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Map.Save(File);
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}
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/*****************************************************************************/
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void CLayerTile::InitSubView(CCore *Core)
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{
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// Fix up shared layers
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if (LayerDef.SubType!=LAYER_SUBTYPE_ACTION)
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{
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TileBank=Core->GetTileBank();
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SubView=(CLayer*)TileBank;
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}
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}
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/*****************************************************************************/
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/*****************************************************************************/
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void CLayerTile::CheckLayerSize(int Width,int Height)
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{
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if (Resize(Width,Height))
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{
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CString mexstr;
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mexstr.Format("%s Layer Resized to Correct Size\nPlease re-save\n", GetName());
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AfxMessageBox(mexstr,MB_OK | MB_ICONEXCLAMATION);
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}
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}
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/*****************************************************************************/
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void CLayerTile::Validate(CCore *Core)
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{
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int Width=Map.GetWidth();
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int Height=Map.GetHeight();
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int Invalid=0;
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int X,Y;
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bool Ret=false;
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for (Y=0; Y<Height; Y++)
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{
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for (X=0; X<Width; X++)
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{
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sMapElem &MapElem=Map.Get(X,Y);
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if (!TileBank->IsValid(MapElem.Set,MapElem.Tile))
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{
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Invalid++;
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}
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}
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}
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if (Invalid)
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{
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char Txt[256];
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sprintf(Txt,"Map contains %i invalid tiles\n Do you want them removed?",Invalid);
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Ret=Core->Question(Txt);
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}
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if (Ret)
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{
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for (Y=0; Y<Height; Y++)
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{
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for (X=0; X<Width; X++)
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{
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sMapElem &MapElem=Map.Get(X,Y);
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if (!TileBank->IsValid(MapElem.Set,MapElem.Tile))
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{
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MapElem.Set=0;
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MapElem.Tile=0;
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}
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}
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}
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}
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}
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/*****************************************************************************/
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bool CLayerTile::Resize(int Width,int Height)
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{
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int ThisWidth=Map.GetWidth();
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int ThisHeight=Map.GetHeight();
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bool Flag=GetResizeFlag();
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Width=TileLayerMinWidth+(Width-TileLayerMinWidth)/GetScaleFactor();
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Height=TileLayerMinHeight+(Height-TileLayerMinHeight)/GetScaleFactor();
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if (Width<TileLayerMinWidth) Width=TileLayerMinWidth;
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if (Height<TileLayerMinHeight) Height=TileLayerMinHeight;
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if (!ThisWidth || !ThisHeight) Flag=true;
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if (Flag)
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{
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if (ThisWidth!=Width || ThisHeight!=Height)
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{
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Map.Resize(Width,Height);
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return(true);
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}
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}
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return(false);
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}
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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void CLayerTile::Render(CCore *Core,Vector3 &CamPos,bool Is3d)
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{
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Vector3 ThisCam=Core->OffsetCam(CamPos,GetScaleFactor());
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Is3d&=GetRender3dFlag();
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Render(Core,ThisCam,Map,Is3d);
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}
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/*****************************************************************************/
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void CLayerTile::RenderCursorPaint(CCore *Core,Vector3 &CamPos,bool Is3d)
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{
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Vector3 ThisCam=Core->OffsetCam(CamPos,GetScaleFactor());
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CPoint &CursPos=Core->GetCursorPos();
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CMap &Brush=TileBank->GetActiveBrush();
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Vector3 Ofs;
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if (!Brush.IsValid()) return;
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if (CursPos.x<0 || CursPos.y<0) return;
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Ofs.x=-(CursPos.x-(int)ThisCam.x);
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Ofs.y=-(CursPos.y-(int)ThisCam.y);
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ThisCam.x-=(int)ThisCam.x;
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ThisCam.y-=(int)ThisCam.y;
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Is3d&=GetRender3dFlag();
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if (Is3d)
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{
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glEnable(GL_DEPTH_TEST);
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Render(Core,ThisCam,Brush,TRUE,0.5,&Ofs);
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glDisable(GL_DEPTH_TEST);
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}
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else
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{
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Render(Core,ThisCam,Brush,FALSE,0.5,&Ofs);
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}
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}
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/*****************************************************************************/
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void CLayerTile::LoadGfx(CCore *Core)
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{
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if (TileBank->NeedLoad())
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{
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TileBank->LoadAllSets(Core);
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Core->Validate(GetType());
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}
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}
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/*****************************************************************************/
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void CLayerTile::Render(CCore *Core,Vector3 &ThisCam,CMap &ThisMap,bool Render3d,float Alpha,Vector3 *Ofs)
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{
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int MapWidth=ThisMap.GetWidth();
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int MapHeight=ThisMap.GetHeight();
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float ZoomW=Core->GetZoomW();
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float ZoomH=Core->GetZoomH();
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float ScrOfsX=(ZoomW/2);
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float ScrOfsY=(ZoomH/2);
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Vector3 &Scale=Core->GetScaleVector();
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bool WrapMap=LayerDef.SubType==LAYER_SUBTYPE_BACK;
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int StartX=(int)ThisCam.x;
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int StartY=(int)ThisCam.y;
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float ShiftX=ThisCam.x - (int)ThisCam.x;
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float ShiftY=ThisCam.y - (int)ThisCam.y;
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if (StartX<0) StartX=0;
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if (StartY<0) StartY=0;
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int DrawW=ZoomW+8;
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int DrawH=ZoomH+8;
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if (StartX+DrawW>MapWidth) DrawW=MapWidth-StartX;
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if (StartY+DrawH>MapHeight) DrawH=MapHeight-StartY;
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glLoadIdentity();
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glScalef(Scale.x,Scale.y,Scale.z);
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glTranslatef(-ShiftX,ShiftY,0); // Set scroll offset
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glTranslatef(-ScrOfsX,ScrOfsY,0); // Bring to top left corner
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if (Ofs)
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{
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glTranslatef(-Ofs->x,Ofs->y,0); // Set scroll offset
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}
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if (WrapMap)
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{
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DrawW=MapWidth;
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DrawH=MapHeight;
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}
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for (int YLoop=0; YLoop<DrawH; YLoop++)
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{
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for (int XLoop=0; XLoop<DrawW; XLoop++)
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{
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int XPos=StartX+XLoop;
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int YPos=StartY+YLoop;
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if (WrapMap)
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{
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XPos%=MapWidth;
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YPos%=MapHeight;
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}
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sMapElem &ThisElem=ThisMap.Get(XPos,YPos);
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if (ThisElem.Tile>0)
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{ // Render Non Zero and Valid Tiles
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glColor4f(1,1,1,Alpha); // Set default Color
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TileBank->RenderElem(ThisElem.Set,ThisElem.Tile,ThisElem.Flags,Render3d);
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}
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glTranslatef(1.0f,0,0); // Next X
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}
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glTranslatef(-DrawW,-1,0); // Next y, rewind to start X
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}
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glPopMatrix();
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}
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/*****************************************************************************/
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void CLayerTile::RenderSelection(CCore *Core,Vector3 &CamPos)
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{
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CRect Rect=Selection.GetRect();
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Vector3 ThisCam=Core->OffsetCam(CamPos,GetScaleFactor());
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float ZoomW=Core->GetZoomW();
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float ZoomH=Core->GetZoomH();
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float ScrOfsX=(ZoomW/2);
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float ScrOfsY=(ZoomH/2);
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Vector3 &Scale=Core->GetScaleVector();
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if (!Selection.IsValid()) return;
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glMatrixMode(GL_MODELVIEW);
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glPushMatrix();
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glLoadIdentity();
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glScalef(Scale.x,Scale.y,Scale.z);
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glTranslatef(-ThisCam.x,ThisCam.y,0);
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glTranslatef(-ScrOfsX,ScrOfsY,0); // Bring to top left corner
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glColor4f(1,0,1,0.5f);
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glBegin (GL_QUADS);
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float X0=Rect.left;
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float X1=Rect.right;
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float Y0=Rect.top-1;
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float Y1=Rect.bottom-1;
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glVertex3f( X0, -Y0, 0);
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glVertex3f( X1, -Y0, 0);
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glVertex3f( X1, -Y1, 0);
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glVertex3f( X0, -Y1, 0);
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glEnd();
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glPopMatrix();
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}
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/*****************************************************************************/
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#define TGA_TILE_SIZE 8
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void CLayerTile::Render4TGA(const char *Filename)
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{
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u8 *Buffer;
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int MapW=Map.GetWidth();
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int MapH=Map.GetHeight();
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int PixW=MapW*8;
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int PixH=MapH*8;
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Buffer=(u8*)malloc(PixW*PixH*3);
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ASSERT(Buffer);
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memset(Buffer,0,PixW*PixH*3);
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u8 *Ptr=Buffer;
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for (int Y=0; Y<MapH; Y++)
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{
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Ptr=&Buffer[((MapH-1)-Y)*PixW*TGA_TILE_SIZE*3];
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for (int X=0; X<MapW; X++)
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{
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sMapElem &Elem=Map.Get(X,Y);
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if (Elem.Tile!=0)
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{
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WriteTile2Buffer(Elem,Ptr,X,Y,PixW,PixH);
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}
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Ptr+=(TGA_TILE_SIZE*3);
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}
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}
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SaveTGA(Filename,PixW,PixH,Buffer,true);
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free(Buffer);
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}
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/*****************************************************************************/
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void ProcessRGB(u8 *Src,int SrcW,int SrcH,u8 *Dst,int DstW,int DstH)
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{
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for (int y=0;y<DstH;y++)
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{
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for (int x=0;x<DstW;x++)
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{
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float XFrac=float(x)/float(DstW);
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float YFrac=float(y)/float(DstH);
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int FromX=float(SrcW)*XFrac;
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int FromY=float(SrcH)*YFrac;
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u8 R=Src[((FromX+(FromY*SrcW))*3)+0];
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u8 G=Src[((FromX+(FromY*SrcW))*3)+1];
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u8 B=Src[((FromX+(FromY*SrcW))*3)+2];
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if (R==255 && G==0 && B==255)
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{
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R=G=B=0;
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}
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Dst[((x+(y*DstW))*3)+0]=R;
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Dst[((x+(y*DstW))*3)+1]=G;
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Dst[((x+(y*DstW))*3)+2]=B;
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}
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}
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}
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void FlipX(u8 *_Src,u8 *_Dst,int W,int H)
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{
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int RGBW=W*3;
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u8 Tmp[TGA_TILE_SIZE*TGA_TILE_SIZE*3];
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u8 *Dst=Tmp;
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for (int Y=0; Y<H; Y++)
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{
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for (int X=0; X<W; X++)
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{
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int PX=((W-1)-X);
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u8 *Src=&_Src[(PX*3)+Y*RGBW];
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*Dst++=*Src++;
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*Dst++=*Src++;
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*Dst++=*Src++;
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}
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}
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memcpy(_Dst,Tmp,W*H*3);
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}
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/*****************************************************************************/
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void FlipY(u8 *_Src,u8 *_Dst,int W,int H)
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{
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int RGBW=W*3;
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u8 Tmp[TGA_TILE_SIZE*TGA_TILE_SIZE*3];
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for (int Y=0; Y<H; Y++)
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{
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u8 *Src=&_Src[(Y)*RGBW];
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u8 *Dst= &Tmp[((H-1)-Y)*RGBW];
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memcpy(Dst,Src,RGBW);
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}
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memcpy(_Dst,Tmp,W*H*3);
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}
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/*****************************************************************************/
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void CLayerTile::WriteTile2Buffer(sMapElem &Elem,u8 *Out,int XPos,int YPos,int PixW,int PixH)
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{
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u8 LilBlock[TGA_TILE_SIZE*TGA_TILE_SIZE*3];
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CElem &Tile=TileBank->GetElem(Elem.Set,Elem.Tile);
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int TileW=Tile.GetElemWidth();
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int TileH=Tile.GetElemHeight();
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if (TileW>16 || TileH>16 || TileW<0 || TileH<0)
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{
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TRACE2("%i %i\n",TileW,TileH);
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return;
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}
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ProcessRGB(Tile.GetElemRGB(),TileW,TileH,LilBlock,TGA_TILE_SIZE,TGA_TILE_SIZE);
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if (Elem.Flags & PC_TILE_FLAG_MIRROR_X) FlipX(LilBlock,LilBlock,TGA_TILE_SIZE,TGA_TILE_SIZE);
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if (Elem.Flags & PC_TILE_FLAG_MIRROR_Y) FlipY(LilBlock,LilBlock,TGA_TILE_SIZE,TGA_TILE_SIZE);
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u8 *RGB=LilBlock;
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for (int Y=0; Y<TGA_TILE_SIZE; Y++)
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{
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u8 *NextOut=Out+(PixW*3);
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for (int X=0; X<TGA_TILE_SIZE; X++)
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{
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*Out++=*RGB++;
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*Out++=*RGB++;
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*Out++=*RGB++;
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}
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Out=NextOut;
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}
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}
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/*****************************************************************************/
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/*** Gui *********************************************************************/
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/*****************************************************************************/
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void CLayerTile::GUIInit(CCore *Core)
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{
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TileBank->GUIInit(Core);
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Core->GUIAdd(GUIToolBar,IDD_TOOLBAR);
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}
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/*****************************************************************************/
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void CLayerTile::GUIKill(CCore *Core)
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{
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TileBank->GUIKill(Core);
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Core->GUIRemove(GUIToolBar,IDD_TOOLBAR);
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}
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/*****************************************************************************/
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void CLayerTile::GUIUpdate(CCore *Core)
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{
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GUIToolBar.ResetButtons();
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switch(Mode)
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{
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case MouseModePaint:
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GUIToolBar.SetButtonState(CGUIToolBar::PAINT,TRUE);
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break;
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case MouseModeSelect:
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GUIToolBar.SetButtonState(CGUIToolBar::SELECT,TRUE);
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break;
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default:
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break;
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}
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TileBank->GUIUpdate(Core);
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}
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/*****************************************************************************/
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void CLayerTile::GUIChanged(CCore *Core)
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{
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}
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/*****************************************************************************/
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/*** Functions ***************************************************************/
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/*****************************************************************************/
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bool CLayerTile::LButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,bool DownFlag)
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{
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bool Ret=false;
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switch(Mode)
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{
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case MouseModePaint:
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if (DownFlag)
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Ret=Paint(TileBank->GetLBrush(),CursorPos);
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break;
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case MouseModeSelect:
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Ret=Selection.Handle(CursorPos,nFlags);
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if (Selection.HasSelection())
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{
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TRACE0("LMB Selection\n");
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}
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break;
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default:
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break;
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}
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return(Ret);
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}
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/*****************************************************************************/
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bool CLayerTile::RButtonControl(CCore *Core,UINT nFlags, CPoint &CursorPos,bool DownFlag)
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{
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bool Ret=FALSE;
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switch(Mode)
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{
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case MouseModePaint:
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if (DownFlag)
|
|
Ret=Paint(TileBank->GetRBrush(),CursorPos);
|
|
break;
|
|
case MouseModeSelect:
|
|
Ret=Selection.Handle(CursorPos,nFlags);
|
|
if (Selection.HasSelection())
|
|
{
|
|
TRACE0("RMB Selection\n");
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return(Ret);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
bool CLayerTile::MouseMove(CCore *Core,UINT nFlags, CPoint &CursorPos)
|
|
{
|
|
bool Ret=FALSE;
|
|
|
|
switch(Mode)
|
|
{
|
|
case MouseModePaint:
|
|
if (nFlags & MK_LBUTTON)
|
|
Ret=Paint(TileBank->GetLBrush(),CursorPos);
|
|
else
|
|
if (nFlags & MK_RBUTTON)
|
|
Ret=Paint(TileBank->GetRBrush(),CursorPos);
|
|
break;
|
|
case MouseModeSelect:
|
|
Ret=Selection.Handle(CursorPos,nFlags);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return(Ret);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
bool CLayerTile::Command(int CmdMsg,CCore *Core,int Param0,int Param1)
|
|
{
|
|
bool Ret=false;
|
|
switch(CmdMsg)
|
|
{
|
|
case CmdMsg_SetMode:
|
|
Mode=(MouseMode)Param0;
|
|
Core->GUIUpdate();
|
|
break;
|
|
case CmdMsg_Copy:
|
|
CopySelection(Core);
|
|
break;
|
|
case CmdMsg_Paste:
|
|
PasteSelection(Core);
|
|
break;
|
|
case CmdMsg_MirrorX:
|
|
Ret=MirrorX(Core);
|
|
break;
|
|
case CmdMsg_MirrorY:
|
|
Ret=MirrorY(Core);
|
|
break;
|
|
case CmdMsg_SetColFlag:
|
|
Ret=SetColFlags(Core,Param0);
|
|
break;
|
|
case CmdMsg_SubViewLoad:
|
|
case CmdMsg_SubViewDelete:
|
|
case CmdMsg_SubViewUpdate:
|
|
case CmdMsg_SubViewSet:
|
|
case CmdMsg_ActiveBrushLeft:
|
|
case CmdMsg_ActiveBrushRight:
|
|
Ret=TileBank->Command(CmdMsg,Core,Param0,Param1);
|
|
break;
|
|
default:
|
|
TRACE3("LayerTile-Unhandled Command %i (%i,%i)\n",CmdMsg,Param0,Param1);
|
|
break;
|
|
}
|
|
return(Ret);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
void CLayerTile::RenderCursor(CCore *Core,Vector3 &CamPos,bool Is3d)
|
|
{
|
|
switch(Mode)
|
|
{
|
|
case MouseModePaint:
|
|
RenderCursorPaint(Core,CamPos,Is3d);
|
|
break;
|
|
case MouseModeSelect:
|
|
RenderSelection(Core,CamPos);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
bool CLayerTile::MirrorX(CCore *Core)
|
|
{
|
|
switch(Mode)
|
|
{
|
|
case MouseModePaint:
|
|
{
|
|
TileBank->GetLBrush().MirrorX(PC_TILE_FLAG_MIRROR_X);
|
|
TileBank->GetRBrush().MirrorX(PC_TILE_FLAG_MIRROR_X);
|
|
}
|
|
break;
|
|
case MouseModeSelect:
|
|
{
|
|
if (!Selection.IsValid()) return(false); // No Selection
|
|
CRect R=Selection.GetRect();
|
|
Map.MirrorX(PC_TILE_FLAG_MIRROR_X,&R);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
Core->UpdateView();
|
|
return(TRUE);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
bool CLayerTile::MirrorY(CCore *Core)
|
|
{
|
|
switch(Mode)
|
|
{
|
|
case MouseModePaint:
|
|
{
|
|
TileBank->GetLBrush().MirrorY(PC_TILE_FLAG_MIRROR_Y);
|
|
TileBank->GetRBrush().MirrorY(PC_TILE_FLAG_MIRROR_Y);
|
|
}
|
|
break;
|
|
case MouseModeSelect:
|
|
{
|
|
if (!Selection.IsValid()) return(false); // No Selection
|
|
CRect R=Selection.GetRect();
|
|
Map.MirrorY(PC_TILE_FLAG_MIRROR_Y,&R);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
Core->UpdateView();
|
|
return(TRUE);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
bool CLayerTile::SetColFlags(CCore *Core,int Flags)
|
|
{
|
|
switch(Mode)
|
|
{
|
|
case MouseModePaint:
|
|
{
|
|
TileBank->GetLBrush().SetFlags(Flags<<PC_TILE_FLAG_COLLISION_SHIFT,PC_TILE_FLAG_MIRROR_XY);
|
|
TileBank->GetRBrush().SetFlags(Flags<<PC_TILE_FLAG_COLLISION_SHIFT,PC_TILE_FLAG_MIRROR_XY);
|
|
}
|
|
break;
|
|
case MouseModeSelect:
|
|
{
|
|
if (!Selection.IsValid()) return(false); // No Selection
|
|
CRect R=Selection.GetRect();
|
|
Map.SetFlags(Flags<<PC_TILE_FLAG_COLLISION_SHIFT,PC_TILE_FLAG_MIRROR_XY,&R);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return(TRUE);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
bool CLayerTile::CopySelection(CCore *Core)
|
|
{
|
|
if (Mode!=MouseModeSelect) return(false); // Not in select mode
|
|
if (!Selection.IsValid()) return(false); // No Selection
|
|
|
|
CRect Rect=Selection.GetRect();
|
|
|
|
TileBank->GetActiveBrush().Set(Map,Rect.left,Rect.top,Rect.Width(),Rect.Height());
|
|
|
|
return(true);
|
|
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
bool CLayerTile::PasteSelection(CCore *Core)
|
|
{
|
|
if (Mode!=MouseModeSelect) return(false); // Not in select mode
|
|
if (!Selection.IsValid()) return(false); // No Selection
|
|
|
|
CRect Rect=Selection.GetRect();
|
|
|
|
Map.Paste(TileBank->GetActiveBrush(),&Rect);
|
|
return(true);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/*****************************************************************************/
|
|
/*****************************************************************************/
|
|
|
|
bool CLayerTile::Paint(CMap &Blk,CPoint &CursorPos)
|
|
{
|
|
if (CursorPos.x==-1 || CursorPos.y==-1) return(FALSE); // Off Map?
|
|
if (!Blk.IsValid()) return(FALSE); // Invalid tile?
|
|
|
|
Map.Set(CursorPos.x,CursorPos.y,Blk);
|
|
|
|
return(TRUE);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
void CLayerTile::Export(CCore *Core,CExport &Exp)
|
|
{
|
|
int Width=Map.GetWidth();
|
|
int Height=Map.GetHeight();
|
|
|
|
LayerDef.Width=Width;
|
|
LayerDef.Height=Height;
|
|
Exp.ExportLayerHeader(LayerDef);
|
|
|
|
for (int Y=0; Y<Height; Y++)
|
|
{
|
|
for (int X=0; X<Width; X++)
|
|
{
|
|
sMapElem &MapElem=Map.Get(X,Y);
|
|
sExpLayerTile OutElem;
|
|
|
|
if (MapElem.Set==0 && MapElem.Tile==0)
|
|
{ // Blank
|
|
OutElem.Tile=0;
|
|
OutElem.Flags=0;
|
|
}
|
|
else
|
|
{
|
|
sExpTile OutTile;
|
|
CElem &ThisTile=TileBank->GetElem(MapElem.Set,MapElem.Tile);
|
|
|
|
OutTile.Set=MapElem.Set;
|
|
OutTile.Tile=MapElem.Tile;
|
|
OutTile.TriStart=0;
|
|
OutTile.TriCount=0;
|
|
OutTile.XOfs=ThisTile.GetTexXOfs();
|
|
OutTile.YOfs=ThisTile.GetTexYOfs();
|
|
OutElem.Tile=Exp.AddTile(OutTile);
|
|
OutElem.Flags=MapElem.Flags;
|
|
}
|
|
|
|
Exp.Write(&OutElem,sizeof(sExpLayerTile));
|
|
}
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
void CLayerTile::RemoveSet(int Set)
|
|
{
|
|
Map.RemoveSet(Set);
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
void CLayerTile::RemapSet(int OrigSet,int NewSet)
|
|
{
|
|
Map.RemapSet(OrigSet,NewSet);
|
|
|
|
}
|