204 lines
4.1 KiB
C++
204 lines
4.1 KiB
C++
/*=========================================================================
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pbounce.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PBOUNCE_H__
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#include "platform\pbounce.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBouncePlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_vertScale = 0;
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m_vertVelocity = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBouncePlatform::think( int _frames )
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{
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if ( m_contact )
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{
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CPlayer *player = GameScene.getPlayer();
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player->springPlayerUp();
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s16 vertForce = -180 * _frames;
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m_vertVelocity += vertForce;
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m_contact = false;
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}
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s32 resistance = -( 10 * _frames * m_vertScale ) >> 8;
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if ( m_vertScale > 0 && resistance > -1 )
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{
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resistance = -1;
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}
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else if ( m_vertScale < 0 && resistance < 1 )
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{
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resistance = 1;
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}
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// get direction of resistance
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m_vertVelocity += resistance;
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m_vertScale += m_vertVelocity;
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if ( m_vertVelocity )
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{
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s32 absVertVelocity = abs( m_vertVelocity );
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m_vertVelocity += -m_vertVelocity / abs( m_vertVelocity );
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if ( abs( m_vertVelocity ) < 10 )
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{
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m_vertVelocity = 0;
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}
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if ( m_vertVelocity > 60 )
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{
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m_vertVelocity = 60;
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}
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else if ( m_vertVelocity < -60 )
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{
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m_vertVelocity = -60;
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}
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}
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sBBox boundingBox = m_modelGfx->GetBBox();
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boundingBox.XMin -= 12;
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boundingBox.XMax += 12;
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if ( ( boundingBox.YMax - boundingBox.YMin ) < 24 )
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{
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boundingBox.YMax = 24;
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boundingBox.YMin = 0;
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}
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s32 newCollisionHeight = ( ( ONE + m_vertScale ) * ( boundingBox.YMax - boundingBox.YMin ) ) >> 12;
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setCollisionSize( ( boundingBox.XMax - boundingBox.XMin ), newCollisionHeight - 2 );
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calculateNonRotatedCollisionData();
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CPlatformThing::think(_frames);
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBouncePlatform::render()
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{
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if ( m_isActive )
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{
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CPlatformThing::render();
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
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SVECTOR rotation;
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rotation.vx = 0;
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rotation.vy = 0;
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rotation.vz = 0;
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ONE + m_vertScale;
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scale.vz = ONE;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBouncePlatform::collidedWith( CThing *_thisThing )
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{
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switch(_thisThing->getThingType())
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{
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case TYPE_PLAYER:
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{
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CPlayer *player;
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// DVECTOR playerPos;
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// CRECT collisionArea;
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// CRECT playerCollisionArea;
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// Only interested in SBs feet colliding with the box (pkg)
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player=(CPlayer*)_thisThing;
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DVECTOR const &playerPos=player->getPos();
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CRECT const &playerCollisionArea = player->getCollisionArea();
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CRECT const &collisionArea=getCollisionArea();
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s32 threshold = abs( collisionArea.y2 - collisionArea.y1 );
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if ( threshold > 16 )
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{
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threshold = 16;
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}
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//if( playerPos.vx >= collisionArea.x1 && playerPos.vx <= collisionArea.x2 )
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if( playerCollisionArea.x2 >= collisionArea.x1 && playerCollisionArea.x1 <= collisionArea.x2 )
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{
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if ( checkCollisionDelta( _thisThing, threshold, collisionArea ) )
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{
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player->setPlatform( this );
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m_contact = true;
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}
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else
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{
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if( playerPos.vy >= collisionArea.y1 && playerPos.vy <= collisionArea.y2 )
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{
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int height = getHeightFromPlatformAtPosition( playerPos.vx, playerPos.vy );
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if ( height >= -threshold && height < 1 )
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{
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player->setPlatform( this );
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m_contact = true;
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}
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}
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}
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}
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break;
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}
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case TYPE_NPC:
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case TYPE_HAZARD:
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break;
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default:
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ASSERT(0);
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break;
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}
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}
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