201 lines
3.4 KiB
C++
201 lines
3.4 KiB
C++
/*=========================================================================
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ptrpdoor.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PTRPDOOR_H__
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#include "platform\ptrpdoor.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcTrapdoorPlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_triggered = false;
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if ( m_pointRight )
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{
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setCollisionAngle( 1024 );
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}
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else
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{
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setCollisionAngle( -1024 );
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcTrapdoorPlatform::setWaypoints( sThingPlatform *ThisPlatform )
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{
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ASSERT( ThisPlatform->PointCount == 3 );
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u16 *PntList=(u16*)MakePtr(ThisPlatform,sizeof(sThingPlatform));
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u16 newXPos, newYPos;
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// get master hazard init pos
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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DVECTOR startPos;
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startPos.vx = ( newXPos << 4 ) + 8;
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startPos.vy = ( newYPos << 4 ) + 16;
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Pos = startPos;
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m_base = Pos;
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init( startPos );
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// skip next
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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if ( ( ( newXPos << 4 ) + 8 ) > m_base.vx )
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{
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m_pointRight = true;
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}
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else
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{
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m_pointRight = false;
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}
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// get slave trigger position
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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m_triggerPos.vx = newXPos;
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m_triggerPos.vy = newYPos;
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s32 minX, maxX, minY, maxY;
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m_npcPath.getPathXExtents( &minX, &maxX );
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m_npcPath.getPathYExtents( &minY, &maxY );
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m_thinkArea.x1 = minX;
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m_thinkArea.x2 = maxX;
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m_thinkArea.y1 = minY;
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m_thinkArea.y2 = maxY;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcTrapdoorPlatform::processMovement( int _frames )
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{
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s16 newAngle;
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newAngle = getCollisionAngle();
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if ( m_pointRight )
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{
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if ( m_triggered )
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{
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newAngle -= 32 * _frames;
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if ( newAngle < 0 )
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{
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newAngle = 0;
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}
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setCollisionAngle( newAngle );
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m_triggered = false;
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}
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else
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{
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newAngle += 32 * _frames;
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if ( newAngle > 1024 )
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{
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newAngle = 1024;
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}
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setCollisionAngle( newAngle );
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}
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}
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else
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{
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if ( m_triggered )
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{
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newAngle += 32 * _frames;
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if ( newAngle > 0 )
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{
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newAngle = 0;
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}
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setCollisionAngle( newAngle );
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m_triggered = false;
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}
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else
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{
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newAngle -= 32 * _frames;
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if ( newAngle < -1024 )
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{
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newAngle = -1024;
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}
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setCollisionAngle( newAngle );
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcTrapdoorPlatform::render()
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{
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if ( m_isActive )
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{
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CPlatformThing::render();
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
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SVECTOR rotation;
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rotation.vx = 0;
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if ( m_reversed )
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{
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rotation.vy = 0;
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rotation.vz = getCollisionAngle() & 4095;
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}
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else
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{
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rotation.vy = 0;
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rotation.vz = getCollisionAngle() & 4095;
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}
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ONE;
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scale.vz = ONE;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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}
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}
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}
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