54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
/***********************************/
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/*** PSX CD BigLump FileIO Stuff ***/
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/***********************************/
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#include "system\global.h"
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#include "fileio\fileio.h"
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#include "fileio\cdfile.h"
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#include <libcd.h>
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#include "system\vid.h"
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#include "sound\cdxa.h"
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/*****************************************************************************/
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CCDFileIO::CCDFileIO(u32 FilePos,sBigLump *BigLumpPtr)
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{
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DbgMsg0("CD FILE SYSTEM\n");
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while (!CdInit());
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#if !defined(__USER_CDBUILD__)
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CFileIO::FindAllFilePos();
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#endif
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BigLump=BigLumpPtr;
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FileStart=CFileIO::GetFilePos(FILEPOS_BIGLUMP);
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CXAStream::SetSector(CFileIO::GetFilePos(FILEPOS_TRACK1));
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}
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/*****************************************************************************/
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void CCDFileIO::Open()
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{
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}
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/*****************************************************************************/
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void CCDFileIO::Read(u32 Count,void *Dst)
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{
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u8 Com=CdlModeSpeed;
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int Error=0;
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// seek
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while (!Error)
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{
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CdIntToPos(BigLump->Sector+FileStart,&CdPos);
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CdControlB(CdlSetloc, (u8*)&CdPos, 0); // Set CD Pos
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CdControlB(CdlSetmode, &Com, 0);
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Error=CdRead(Count, (u32*)Dst, CdlModeSpeed);
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}
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while (CdReadSync(1,0) > 0);
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BigLump->Sector+=Count;
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}
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/*****************************************************************************/
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void CCDFileIO::Close()
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{
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}
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