SBSPSS/source/frontend/nicklogo.cpp
2001-07-28 16:45:46 +00:00

133 lines
2.8 KiB
C++

/*=========================================================================
nicklogo.cpp
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
/*----------------------------------------------------------------------
Includes
-------- */
#include "frontend\nicklogo.h"
#ifndef __GFX_FADER_H__
#include "gfx\fader.h"
#endif
#ifndef _FILEIO_HEADER_
#include "fileio\fileio.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef __PAD_PADS_H__
#include "pad\pads.h"
#endif
/* Std Lib
------- */
/* Data
---- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
/*----------------------------------------------------------------------
Vars
---- */
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndNickLogo::select()
{
m_readyToExit=false;
m_image=LoadPakScreen(BACKDROP_NICK_GFX);
ASSERT(m_image);
SetScreenImage(m_image);
CFader::setFadingIn();
m_frameCount=0;
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndNickLogo::unselect()
{
MemFree(m_image); m_image=NULL;
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CFrontEndNickLogo::think(int _frames)
{
if(!CFader::isFading())
{
m_frameCount+=_frames;
if(!m_readyToExit&&
(PadGetDown(0)&(PAD_CROSS|PAD_START)||m_frameCount>DISPLAY_FRAMES))
{
CFader::setFadingOut();
m_readyToExit=true;
}
}
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
int CFrontEndNickLogo::isReadyToExit()
{
return !CFader::isFading()&&m_readyToExit;
}
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
CFrontEndScene::FrontEndMode CFrontEndNickLogo::getNextMode()
{
return CFrontEndScene::MODE__FMV_THQ;
}
/*===========================================================================
end */