69 lines
1.3 KiB
C++
69 lines
1.3 KiB
C++
/*=========================================================================
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pretract.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PRETRACT_H__
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#include "platform\pretract.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRetractingPlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_timer = NPC_PLATFORM_TIMER_RETRACT;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRetractingPlatform::processTimer( int _frames )
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{
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switch( m_timerType )
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{
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case NPC_PLATFORM_TIMER_RETRACT:
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{
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if ( m_timer > 0 )
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{
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m_timer -= _frames;
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}
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else
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{
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m_timer = 4 * GameState::getOneSecondInFrames();
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m_timerType = NPC_PLATFORM_TIMER_EXTEND;
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m_detectCollision = false;
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}
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break;
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}
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case NPC_PLATFORM_TIMER_EXTEND:
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{
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if ( m_timer > 0 )
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{
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m_timer -= _frames;
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}
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else
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{
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m_timer = 4 * GameState::getOneSecondInFrames();
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m_timerType = NPC_PLATFORM_TIMER_RETRACT;
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m_detectCollision = true;
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}
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break;
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}
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}
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} |