129 lines
2.0 KiB
C++
129 lines
2.0 KiB
C++
/*=========================================================================
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fdata.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __FRIEND_FRIEND_H__
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#include "friend\friend.h"
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#endif
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#ifndef __ANIM_BARNACLEBOY_HEADER__
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#include <ACTOR_BARNACLEBOY_Anim.h>
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#endif
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#ifndef __ANIM_KRUSTY_HEADER__
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#include <ACTOR_KRUSTY_Anim.h>
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#endif
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#ifndef __ANIM_SQUIDWARD_HEADER__
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#include <ACTOR_SQUIDWARD_Anim.h>
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#endif
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#ifndef __ANIM_SANDY_HEADER__
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#include <ACTOR_SANDY_Anim.h>
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#endif
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#ifndef __ANIM_PATRICK_HEADER__
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#include <ACTOR_PATRICK_Anim.h>
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#endif
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#ifndef __ANIM_BARNACLEBOY_HEADER__
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#include <ACTOR_BARNACLEBOY_Anim.h>
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#endif
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#ifndef __ANIM_MERMAIDMAN_HEADER__
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#include <ACTOR_MERMAIDMAN_Anim.h>
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#endif
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#ifndef __ANIM_GARY_HEADER__
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#include <ACTOR_GARY_Anim.h>
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#endif
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CNpcFriend::NPC_FRIEND_DATA CNpcFriend::m_data[NPC_FRIEND_UNIT_TYPE_MAX] =
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{
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{ // NPC_FRIEND_BARNACLE_BOY
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ACTORS_BARNACLEBOY_SBK,
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3,
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128,
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false,
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DAMAGE__HIT_ENEMY,
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ANIM_BARNACLEBOY_IDLE,
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},
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{ // NPC_FRIEND_GARY
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ACTORS_GARY_SBK,
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3,
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128,
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false,
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DAMAGE__HIT_ENEMY,
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0,
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},
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{ // NPC_FRIEND_KRUSTY
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ACTORS_KRUSTY_SBK,
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3,
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128,
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false,
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DAMAGE__HIT_ENEMY,
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ANIM_KRUSTY_IDLEBREATHE,
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},
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{ // NPC_FRIEND_MERMAID_MAN
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ACTORS_MERMAIDMAN_SBK,
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3,
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128,
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false,
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DAMAGE__HIT_ENEMY,
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ANIM_MERMAIDMAN_IDLEBREATHE,
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},
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{ // NPC_FRIEND_PATRICK
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ACTORS_PATRICK_SBK,
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3,
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128,
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false,
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DAMAGE__HIT_ENEMY,
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0,
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},
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{ // NPC_FRIEND_SANDY_CHEEKS
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ACTORS_SANDY_SBK,
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3,
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128,
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false,
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DAMAGE__HIT_ENEMY,
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0,
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},
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{ // NPC_FRIEND_SQUIDWARD
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ACTORS_SQUIDWARD_SBK,
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3,
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128,
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false,
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DAMAGE__HIT_ENEMY,
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ANIM_SQUIDWARD_IDLEBREATHE,
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},
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};
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CNpcFriend::NPC_FRIEND_UNIT_TYPE CNpcFriend::mapEditConvertTable[NPC_FRIEND_UNIT_TYPE_MAX] =
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{
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NPC_FRIEND_BARNACLE_BOY,
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NPC_FRIEND_GARY,
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NPC_FRIEND_KRUSTY,
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NPC_FRIEND_MERMAID_MAN,
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NPC_FRIEND_PATRICK,
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NPC_FRIEND_SANDY_CHEEKS,
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NPC_FRIEND_SQUIDWARD,
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NPC_FRIEND_PLANKTON,
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};
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