75 lines
1.5 KiB
C++
75 lines
1.5 KiB
C++
/*=========================================================================
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hcsaw.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __HAZARD_HCSAW_H__
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#include "hazard\hcsaw.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __LEVEL_LEVEL_H__
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#include "level\level.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCircularSawHazard::init()
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{
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CNpcHazard::init();
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m_rotation = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCircularSawHazard::processMovement( int _frames )
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{
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m_rotation += 256 * _frames;
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m_rotation &= 4095;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcCircularSawHazard::render()
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{
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CHazardThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR offset = CLevel::getCameraPos();
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renderPos.vx = Pos.vx - offset.vx;
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renderPos.vy = Pos.vy - offset.vy;
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if ( renderPos.vx >= 0 && renderPos.vx <= VidGetScrW() )
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{
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if ( renderPos.vy >= 0 && renderPos.vy <= VidGetScrH() )
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{
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SVECTOR rotation;
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rotation.vx = 0;
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rotation.vy = m_rotation;
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rotation.vz = 0;
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ONE;
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scale.vz = ONE;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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}
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}
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}
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