217 lines
4.6 KiB
C++
217 lines
4.6 KiB
C++
/*=========================================================================
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demomode.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#include "frontend\demomode.h"
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#ifndef __GFX_SPRBANK_H__
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#include "gfx\sprbank.h"
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#endif
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#ifndef __GFX_FONT_H__
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#include "gfx\font.h"
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#endif
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#ifndef __LOCALE_TEXTDBASE_H__
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#include "locale\textdbase.h"
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#endif
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#ifndef __PAD_PADS_H__
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#include "pad\pads.h"
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#endif
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#ifndef __GFX_FADER_H__
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#include "gfx\fader.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __PRIM_HEADER__
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#include "gfx\prim.h"
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#endif
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#ifndef __PLAYER_DEMOPLAY_H__
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#include "player\demoplay.h"
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#endif
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/* Std Lib
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------- */
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/* Data
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---- */
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#ifndef __SPR_SPRITES_H__
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#include <sprites.h>
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#endif
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CDemoGameScene::createPlayer()
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{
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m_player=new ("player") CDemoPlayer();
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((CDemoPlayer*)m_player)->loadControlData(DEMO_DEMO_____DMO); // Ooo
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndDemoMode::init()
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{
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m_smallFont=new ("Demomode SmallFont") FontBank();
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m_smallFont->initialise(&standardFont);
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m_smallFont->setJustification(FontBank::JUST_CENTRE);
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m_smallFont->setOt(500);
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m_smallFont->setWobble(true);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndDemoMode::shutdown()
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{
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m_smallFont->dump(); delete m_smallFont;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndDemoMode::select()
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{
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m_gameScene=new ("Demo Game Scene") CDemoGameScene();
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m_gameScene->init();
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m_shuttingDown=false;
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CFader::setFadingIn();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndDemoMode::unselect()
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{
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m_gameScene->shutdown(); delete m_gameScene;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndDemoMode::render()
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{
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sFrameHdr *fh;
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m_gameScene->render();
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// Game logo/title
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CFrontEndScene::renderLogo();
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if(!CFader::isFading())
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{
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m_smallFont->setColour(PRESS_START_TEXT_R,PRESS_START_TEXT_G,PRESS_START_TEXT_B);
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m_smallFont->print(256,PRESS_START_TEXT_Y,STR__FRONTEND__PRESS_START);
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndDemoMode::think(int _frames)
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{
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m_gameScene->think(_frames);
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if(!m_shuttingDown&&!CFader::isFading())
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{
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if(PadGetDown(0)&PAD_START||
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((CDemoPlayer*)m_gameScene->getPlayer())->getFramesLeft()<FADE_OUT_FRAMES)
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{
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m_shuttingDown=true;
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CFader::setFadingOut();
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}
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int CFrontEndDemoMode::isReadyToExit()
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{
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return !CFader::isFading()&&m_shuttingDown;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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CFrontEndScene::FrontEndMode CFrontEndDemoMode::getNextMode()
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{
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return CFrontEndScene::MODE__MAIN_TITLES;
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}
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/*===========================================================================
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end */ |