179 lines
3.4 KiB
C++
179 lines
3.4 KiB
C++
/*=========================================================================
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pretract.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PRETRACT_H__
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#include "platform\pretract.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#include "fx\fx.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRetractingPlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_timer = NPC_PLATFORM_TIMER_RETRACT;
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m_extension = ONE;
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m_initDelay = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRetractingPlatform::setSpeed( s16 newSpeed )
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{
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m_speed = newSpeed;
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m_initDelay = ( m_speed * GameState::getOneSecondInFrames() ) >> 2;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRetractingPlatform::reinit()
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{
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CNpcPlatform::reinit();
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m_initDelay = ( m_speed * GameState::getOneSecondInFrames() ) >> 2;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRetractingPlatform::processTimer( int _frames )
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{
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if ( m_initDelay > 0 )
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{
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m_initDelay -= _frames;
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return;
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}
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switch( m_timerType )
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{
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case NPC_PLATFORM_TIMER_RETRACT:
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{
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if ( m_timer > 0 )
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{
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m_timer -= _frames;
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if ( m_timer <= 0 )
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{
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for ( int i = 0 ; i < 4 ; i++ )
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{
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DVECTOR bubblePos = Pos;
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bubblePos.vx += 20 - ( getRnd() % 41 );
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CFX::Create( CFX::FX_TYPE_BUBBLE_WATER, bubblePos );
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}
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}
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}
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else
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{
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if ( m_extension > 1 )
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{
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m_extension -= 128 * _frames;
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if ( m_extension <= 1 )
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{
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m_extension = 1;
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m_timer = 4 * GameState::getOneSecondInFrames();
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m_timerType = NPC_PLATFORM_TIMER_EXTEND;
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m_detectCollision = false;
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}
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}
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}
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break;
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}
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case NPC_PLATFORM_TIMER_EXTEND:
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{
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if ( m_timer > 0 )
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{
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m_timer -= _frames;
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if ( m_timer <= 0 )
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{
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for ( int i = 0 ; i < 4 ; i++ )
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{
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DVECTOR bubblePos = Pos;
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bubblePos.vx += 20 - ( getRnd() % 41 );
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CFX::Create( CFX::FX_TYPE_BUBBLE_WATER, bubblePos );
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}
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}
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}
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else
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{
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if ( m_extension < ONE )
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{
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m_extension += 128 * _frames;
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if ( m_extension >= ONE )
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{
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m_extension = ONE;
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m_timer = 4 * GameState::getOneSecondInFrames();
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m_timerType = NPC_PLATFORM_TIMER_RETRACT;
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m_detectCollision = true;
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}
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}
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}
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break;
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRetractingPlatform::render()
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{
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if ( m_isActive )
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{
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CPlatformThing::render();
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// Render
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CPlatformThing::render();
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
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SVECTOR rotation;
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rotation.vx = 0;
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rotation.vy = 0;
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rotation.vz = 0;
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VECTOR scale;
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scale.vx = ONE;
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scale.vy = ( ONE >> 1 ) + ( ( m_extension * ( ONE >> 1 ) ) / ONE );
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scale.vz = m_extension;
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m_modelGfx->Render(renderPos,&rotation,&scale);
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}
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}
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}
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