SBSPSS/source/platform/pretract.cpp
Charles 5cf0dfa94e
2001-07-11 15:36:46 +00:00

179 lines
3.4 KiB
C++

/*=========================================================================
pretract.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PRETRACT_H__
#include "platform\pretract.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#include "fx\fx.h"
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRetractingPlatform::postInit()
{
CNpcPlatform::postInit();
m_timer = NPC_PLATFORM_TIMER_RETRACT;
m_extension = ONE;
m_initDelay = 0;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRetractingPlatform::setSpeed( s16 newSpeed )
{
m_speed = newSpeed;
m_initDelay = ( m_speed * GameState::getOneSecondInFrames() ) >> 2;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRetractingPlatform::reinit()
{
CNpcPlatform::reinit();
m_initDelay = ( m_speed * GameState::getOneSecondInFrames() ) >> 2;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRetractingPlatform::processTimer( int _frames )
{
if ( m_initDelay > 0 )
{
m_initDelay -= _frames;
return;
}
switch( m_timerType )
{
case NPC_PLATFORM_TIMER_RETRACT:
{
if ( m_timer > 0 )
{
m_timer -= _frames;
if ( m_timer <= 0 )
{
for ( int i = 0 ; i < 4 ; i++ )
{
DVECTOR bubblePos = Pos;
bubblePos.vx += 20 - ( getRnd() % 41 );
CFX::Create( CFX::FX_TYPE_BUBBLE_WATER, bubblePos );
}
}
}
else
{
if ( m_extension > 1 )
{
m_extension -= 128 * _frames;
if ( m_extension <= 1 )
{
m_extension = 1;
m_timer = 4 * GameState::getOneSecondInFrames();
m_timerType = NPC_PLATFORM_TIMER_EXTEND;
m_detectCollision = false;
}
}
}
break;
}
case NPC_PLATFORM_TIMER_EXTEND:
{
if ( m_timer > 0 )
{
m_timer -= _frames;
if ( m_timer <= 0 )
{
for ( int i = 0 ; i < 4 ; i++ )
{
DVECTOR bubblePos = Pos;
bubblePos.vx += 20 - ( getRnd() % 41 );
CFX::Create( CFX::FX_TYPE_BUBBLE_WATER, bubblePos );
}
}
}
else
{
if ( m_extension < ONE )
{
m_extension += 128 * _frames;
if ( m_extension >= ONE )
{
m_extension = ONE;
m_timer = 4 * GameState::getOneSecondInFrames();
m_timerType = NPC_PLATFORM_TIMER_RETRACT;
m_detectCollision = true;
}
}
}
break;
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRetractingPlatform::render()
{
if ( m_isActive )
{
CPlatformThing::render();
// Render
CPlatformThing::render();
if (canRender())
{
DVECTOR &renderPos=getRenderPos();
SVECTOR rotation;
rotation.vx = 0;
rotation.vy = 0;
rotation.vz = 0;
VECTOR scale;
scale.vx = ONE;
scale.vy = ( ONE >> 1 ) + ( ( m_extension * ( ONE >> 1 ) ) / ONE );
scale.vz = m_extension;
m_modelGfx->Render(renderPos,&rotation,&scale);
}
}
}