131 lines
2.5 KiB
C++
131 lines
2.5 KiB
C++
/*=========================================================================
|
|
|
|
pbounce.cpp
|
|
|
|
Author: CRB
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __PLATFORM_PBOUNCE_H__
|
|
#include "platform\pbounce.h"
|
|
#endif
|
|
|
|
#ifndef __GAME_GAME_H__
|
|
#include "game\game.h"
|
|
#endif
|
|
|
|
#ifndef __VID_HEADER_
|
|
#include "system\vid.h"
|
|
#endif
|
|
|
|
#ifndef __UTILS_HEADER__
|
|
#include "utils\utils.h"
|
|
#endif
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CNpcBouncePlatform::postInit()
|
|
{
|
|
CNpcPlatform::postInit();
|
|
|
|
m_vertScale = 0;
|
|
m_vertVelocity = 0;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CNpcBouncePlatform::think( int _frames )
|
|
{
|
|
if ( m_contact )
|
|
{
|
|
CPlayer *player = GameScene.getPlayer();
|
|
|
|
player->springPlayerUp();
|
|
|
|
s16 vertForce = -180 * _frames;
|
|
|
|
m_vertVelocity += vertForce;
|
|
|
|
m_contact = false;
|
|
}
|
|
|
|
s32 resistance = -( 10 * _frames * m_vertScale ) >> 8;
|
|
|
|
if ( m_vertScale > 0 && resistance > -1 )
|
|
{
|
|
resistance = -1;
|
|
}
|
|
else if ( m_vertScale < 0 && resistance < 1 )
|
|
{
|
|
resistance = 1;
|
|
}
|
|
|
|
// get direction of resistance
|
|
|
|
m_vertVelocity += resistance;
|
|
|
|
m_vertScale += m_vertVelocity;
|
|
|
|
if ( m_vertVelocity )
|
|
{
|
|
s32 absVertVelocity = abs( m_vertVelocity );
|
|
|
|
m_vertVelocity += -m_vertVelocity / abs( m_vertVelocity );
|
|
|
|
if ( abs( m_vertVelocity ) < 10 )
|
|
{
|
|
m_vertVelocity = 0;
|
|
}
|
|
|
|
if ( m_vertVelocity > 60 )
|
|
{
|
|
m_vertVelocity = 60;
|
|
}
|
|
else if ( m_vertVelocity < -60 )
|
|
{
|
|
m_vertVelocity = -60;
|
|
}
|
|
}
|
|
|
|
sBBox boundingBox = m_modelGfx->GetBBox();
|
|
|
|
s32 newCollisionHeight = ( ( ONE + m_vertScale ) * ( boundingBox.YMax - boundingBox.YMin ) ) >> 12;
|
|
setCollisionSize( ( boundingBox.XMax - boundingBox.XMin ), newCollisionHeight - 2 );
|
|
|
|
calculateNonRotatedCollisionData();
|
|
|
|
CPlatformThing::think(_frames);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CNpcBouncePlatform::render()
|
|
{
|
|
if ( m_isActive )
|
|
{
|
|
CPlatformThing::render();
|
|
|
|
if (canRender())
|
|
{
|
|
DVECTOR &renderPos=getRenderPos();
|
|
SVECTOR rotation;
|
|
rotation.vx = 0;
|
|
rotation.vy = 0;
|
|
rotation.vz = 0;
|
|
|
|
VECTOR scale;
|
|
scale.vx = ONE;
|
|
scale.vy = ONE + m_vertScale;
|
|
scale.vz = ONE;
|
|
|
|
m_modelGfx->Render(renderPos,&rotation,&scale);
|
|
}
|
|
|
|
}
|
|
} |