452 lines
8.4 KiB
C++
452 lines
8.4 KiB
C++
/*=========================================================================
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pdual.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PDUAL_H__
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#include "platform\pdual.h"
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#endif
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#ifndef __HAZARD_HAZARD_H__
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#include "hazard\hazard.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __FRIEND_FRIEND_H__
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#include "friend\friend.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcDualPlatform::setMaster( u8 isMaster )
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{
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m_isMaster = isMaster;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcDualPlatform::setOtherPlatform( CNpcDualPlatform *other )
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{
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m_otherPlatform = other;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcDualPlatform::setWaypoints( sThingPlatform *ThisPlatform )
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{
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ASSERT( ThisPlatform->PointCount >= 3 );
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u16 *PntList=(u16*)MakePtr(ThisPlatform,sizeof(sThingPlatform));
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u16 newXPos, newYPos;
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// get master platform init pos
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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DVECTOR startPos;
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startPos.vx = ( newXPos << 4 ) + 8;
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startPos.vy = ( newYPos << 4 ) + 16;
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init( startPos );
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m_extension = 0;
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// get master platform max vertical extension
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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m_maxExtension = ( ( newYPos << 4 ) + 16 ) - startPos.vy;
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ASSERT( m_maxExtension >= 0 );
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// get slave platform init x pos
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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DVECTOR slavePos;
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slavePos.vx = ( newXPos << 4 ) + 8;
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slavePos.vy = startPos.vy + m_maxExtension;
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m_otherPlatform->init( slavePos );
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m_otherPlatform->postInit();
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if ( ThisPlatform->PointCount > 3 )
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{
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DVECTOR base;
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base.vx = (u16) *PntList;
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base.vx <<= 4;
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PntList++;
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base.vy = (u16) *PntList;
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base.vy <<= 4;
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PntList++;
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m_otherPlatform->setLineBase( base );
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base.vx = (u16) *PntList;
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base.vx <<= 4;
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PntList++;
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base.vy = (u16) *PntList;
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base.vy <<= 4;
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PntList++;
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setLineBase( base );
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}
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else
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{
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setLineBase( Pos );
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m_otherPlatform->setLineBase( slavePos );
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}
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s32 minX, maxX, minY, maxY;
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m_npcPath.getPathXExtents( &minX, &maxX );
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m_npcPath.getPathYExtents( &minY, &maxY );
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m_thinkArea.x1 = minX;
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m_thinkArea.x2 = maxX;
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m_thinkArea.y1 = minY;
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m_thinkArea.y2 = maxY;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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u8 CNpcDualPlatform::canDrop()
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{
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if ( m_isMaster )
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{
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s32 extensionLeft = m_maxExtension - m_extension;
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if ( extensionLeft == 0 )
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{
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return( false );
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}
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else
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{
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return( true );
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}
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}
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else
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{
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return( false );
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcDualPlatform::processMovement( int _frames )
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{
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if ( m_isMaster )
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{
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s32 extensionChange = 0;
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s32 extensionLeft;
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if ( m_contact )
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{
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extensionLeft = m_maxExtension - m_extension;
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extensionChange = 3 * _frames;
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if ( extensionChange > extensionLeft )
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{
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extensionChange = extensionLeft;
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}
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}
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else
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{
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extensionLeft = m_extension;
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extensionChange = -3 * _frames;
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if ( -extensionChange > extensionLeft )
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{
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extensionChange = -extensionLeft;
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}
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}
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m_extension += extensionChange;
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Pos.vy = m_base.vy + m_extension;
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DVECTOR slaveMove;
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slaveMove.vx = 0;
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slaveMove.vy = -extensionChange;
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m_otherPlatform->setMovement( slaveMove );
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m_otherPlatform->think(_frames);
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m_otherPlatform->updateCollisionArea();
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcDualPlatform::setMovement( DVECTOR move )
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{
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Pos.vx += move.vx;
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Pos.vy += move.vy;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcDualPlatform::render()
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{
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int x1,y1,x2,y2;
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DVECTOR offset = CLevel::getCameraPos();
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if ( m_isActive )
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{
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CPlatformThing::render();
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
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m_modelGfx->Render(renderPos);
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}
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x1 = Pos.vx - offset.vx;
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x2 = m_lineBase.vx - offset.vx;
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if ( x1 > x2 )
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{
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int tempX = x1;
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x1 = x2;
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x2 = tempX;
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}
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y1 = Pos.vy - offset.vy;
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y2 = m_lineBase.vy - offset.vy;
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if ( y1 > y2 )
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{
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int tempY = y1;
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y1 = y2;
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y2 = tempY;
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}
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if ( y1 < 0 )
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{
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y1 = 0;
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}
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if ( y2 > VidGetScrH() )
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{
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y2 = VidGetScrH();
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}
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if ( x2 >= 0 && x1 <= VidGetScrW() )
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{
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if ( y2 >= 0 && y1 <= VidGetScrH() )
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{
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DrawLine( x1, y1, x2, y2, 0, 0, 0, 0 );
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}
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}
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if ( m_isMaster )
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{
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DVECTOR otherLineBase = m_otherPlatform->getLineBase();
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x1 = otherLineBase.vx - offset.vx;
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x2 = m_lineBase.vx - offset.vx;
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if ( x1 > x2 )
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{
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int tempX = x1;
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x1 = x2;
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x2 = tempX;
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}
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y1 = otherLineBase.vy - offset.vy;
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y2 = m_lineBase.vy - offset.vy;
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if ( y1 > y2 )
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{
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int tempY = y1;
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y1 = y2;
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y2 = tempY;
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}
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if ( x1 < 0 )
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{
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x1 = 0;
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}
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if ( x2 > VidGetScrW() )
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{
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x2 = VidGetScrW();
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}
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if ( x2 >= 0 && x1 <= VidGetScrW() )
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{
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if ( y2 >= 0 && y1 <= VidGetScrH() )
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{
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DrawLine( x1, y1, x2, y2, 0, 0, 0, 0 );
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}
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/*const CRECT *CNpcDualPlatform::getThinkBBox()
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{
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CRECT objThinkBox = getCollisionArea();
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sBBox &thinkBBox = CThingManager::getThinkBBox();
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objThinkBox.x1 = thinkBBox.XMin;
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objThinkBox.x2 = thinkBBox.XMax;
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objThinkBox.y1 = thinkBBox.YMin;
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objThinkBox.y2 = thinkBBox.YMax;
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return &objThinkBox;
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}*/
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcDualPlatform::collidedWith( CThing *_thisThing )
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{
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switch(_thisThing->getThingType())
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{
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case TYPE_PLAYER:
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{
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CPlayer *player;
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DVECTOR playerPos;
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CRECT collisionArea;
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// Only interested in SBs feet colliding with the box (pkg)
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player=(CPlayer*)_thisThing;
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playerPos=player->getPos();
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collisionArea=getCollisionArea();
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s32 threshold = abs( collisionArea.y2 - collisionArea.y1 );
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if ( threshold > 16 )
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{
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threshold = 16;
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}
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if( playerPos.vx >= collisionArea.x1 && playerPos.vx <= collisionArea.x2 )
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{
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if ( checkCollisionDelta( _thisThing, threshold, collisionArea ) )
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{
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player->setPlatform( this );
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m_contact = true;
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}
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else
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{
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if( playerPos.vy >= collisionArea.y1 && playerPos.vy <= collisionArea.y2 )
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{
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int height = getHeightFromPlatformAtPosition( playerPos.vx, playerPos.vy );
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if ( height >= -threshold && height < 1 )
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{
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player->setPlatform( this );
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m_contact = true;
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}
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}
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}
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}
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break;
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}
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case TYPE_NPC:
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{
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CNpcFriend *friendNpc;
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DVECTOR friendPos;
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CRECT collisionArea;
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friendNpc = (CNpcFriend*) _thisThing;
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friendPos = friendNpc->getPos();
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collisionArea=getCollisionArea();
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s32 threshold = abs( collisionArea.y2 - collisionArea.y1 );
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if ( threshold > 16 )
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{
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threshold = 16;
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}
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if( friendPos.vx >= collisionArea.x1 && friendPos.vx <= collisionArea.x2 )
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{
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if ( checkCollisionDelta( _thisThing, threshold, collisionArea ) )
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{
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int height = getHeightFromPlatformAtPosition( friendPos.vx, friendPos.vy );
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friendNpc->setPlatform( this );
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m_contact = true;
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}
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else
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{
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if( friendPos.vy >= collisionArea.y1 && friendPos.vy <= collisionArea.y2 )
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{
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int height = getHeightFromPlatformAtPosition( friendPos.vx, friendPos.vy );
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if ( height >= -threshold && height < 1 )
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{
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friendNpc->setPlatform( this );
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m_contact = true;
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}
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}
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}
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}
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break;
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}
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case TYPE_HAZARD:
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{
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m_contact = true;
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CNpcHazard *hazard;
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hazard = (CNpcHazard *)_thisThing;
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hazard->setPlatform( this );
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break;
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}
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default:
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ASSERT(0);
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break;
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}
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}
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