396 lines
8.1 KiB
C++
396 lines
8.1 KiB
C++
/*=========================================================================
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nscrab.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __ENEMY_NPC_H__
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#include "enemy\npc.h"
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#endif
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#ifndef __ENEMY_NSCRAB_H__
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#include "enemy\nscrab.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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#ifndef __ANIM_SPIDERCRAB_HEADER__
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#include <ACTOR_SPIDERCRAB_ANIM.h>
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSpiderCrabEnemy::postInit()
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{
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m_npcPath.setPathType( CNpcPath::PONG_PATH );
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if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy - 24, 16 ) <= 0 )
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{
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// starting off below ground, jump initially
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m_velocity = 5;
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m_state = SPIDER_CRAB_INIT_JUMP;
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}
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else
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{
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m_velocity = m_data[m_type].speed;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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bool CNpcSpiderCrabEnemy::processSensor()
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{
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switch( m_sensorFunc )
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{
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case NPC_SENSOR_NONE:
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return( false );
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default:
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{
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if ( abs( playerXDist ) < 64 )
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{
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// only attack if within path extents
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s32 minX, maxX;
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m_npcPath.getPathXExtents( &minX, &maxX );
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if ( playerXDist < 0 )
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{
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m_extendDir = EXTEND_LEFT;
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if ( ( Pos.vx + playerXDist ) < minX )
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{
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return( false );
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}
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}
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else
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{
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m_extendDir = EXTEND_RIGHT;
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if ( ( Pos.vx + playerXDist ) > maxX )
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{
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return( false );
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}
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}
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m_attackDist = abs( playerXDist );
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if ( m_attackDist < 1 )
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{
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m_attackDist = 1;
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}
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m_controlFunc = NPC_CONTROL_CLOSE;
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m_extension = 0;
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m_velocity = 5;
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m_base = Pos;
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m_jumpDelay = GameState::getOneSecondInFrames() >> 1;
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m_animPlaying = false;
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// sound
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if( m_soundId != NOT_PLAYING )
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{
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CSoundMediator::stopAndUnlockSfx( (xmPlayingId) m_soundId );
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}
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_SPIDERCRAB_ATTACK, true );
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return( true );
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}
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else
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{
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return( false );
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSpiderCrabEnemy::processClose( int _frames )
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{
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if ( m_jumpDelay > 0 )
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{
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m_jumpDelay -= _frames;
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}
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else
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{
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s32 velocity;
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DVECTOR newPos = Pos;
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if ( m_animNo != ANIM_SPIDERCRAB_JUMP )
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{
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m_animPlaying = true;
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m_animNo = ANIM_SPIDERCRAB_JUMP;
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m_frame = 0;
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}
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velocity = ( m_velocity * _frames ) >> 1;
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if ( m_extendDir == EXTEND_RIGHT )
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{
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m_extension += velocity;
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m_heading = 0;
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}
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else
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{
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m_extension -= velocity;
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m_heading = 2048;
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}
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bool completed = false;
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if ( m_extension > m_attackDist )
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{
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m_extension = m_attackDist;
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completed = true;
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}
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else if ( m_extension < -m_attackDist )
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{
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m_extension = -m_attackDist;
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completed = true;
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}
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newPos.vx = m_base.vx + m_extension;
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newPos.vy = m_base.vy - ( ( SPIDER_CRAB_HEIGHT * rsin( abs( ( m_extension << 11 ) / m_attackDist ) ) ) >> 12 );
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s32 minX, maxX;
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m_npcPath.getPathXExtents( &minX, &maxX );
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if ( newPos.vx < minX )
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{
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newPos.vx = minX;
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}
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else if ( newPos.vx > maxX )
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{
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newPos.vx = maxX;
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}
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// check for collision with ground
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s16 extensionDist = abs( newPos.vy - ( m_base.vy - SPIDER_CRAB_HEIGHT ) );
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s16 groundHeight = CGameScene::getCollision()->getHeightFromGround( newPos.vx, m_base.vy - SPIDER_CRAB_HEIGHT, extensionDist );
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if ( groundHeight < extensionDist )
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{
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// abort jump
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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m_timerFunc = NPC_TIMER_ATTACK_DONE;
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m_timerTimer = GameState::getOneSecondInFrames();
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m_sensorFunc = NPC_SENSOR_NONE;
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m_extension = 0;
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completed = false;
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Pos = newPos;
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Pos.vy = m_base.vy - SPIDER_CRAB_HEIGHT + groundHeight;
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}
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else
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{
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Pos = newPos;
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}
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if ( completed )
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{
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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m_timerFunc = NPC_TIMER_ATTACK_DONE;
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m_timerTimer = GameState::getOneSecondInFrames();
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m_sensorFunc = NPC_SENSOR_NONE;
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m_extension = 0;
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSpiderCrabEnemy::processCollision()
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{
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if ( m_oldControlFunc == NPC_CONTROL_CLOSE )
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{
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// bite player
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if ( m_animNo != ANIM_SPIDERCRAB_BITE )
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{
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CPlayer *player = GameScene.getPlayer();
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player->takeDamage( m_data[m_type].damageToUserType );
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m_animNo = ANIM_SPIDERCRAB_BITE;
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m_animPlaying = true;
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m_frame = 0;
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}
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else if ( !m_animPlaying )
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{
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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m_timerFunc = NPC_TIMER_ATTACK_DONE;
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m_timerTimer = GameState::getOneSecondInFrames();
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m_sensorFunc = NPC_SENSOR_NONE;
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m_extension = 0;
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}
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}
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else
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{
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CPlayer *player = GameScene.getPlayer();
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player->takeDamage( m_data[m_type].damageToUserType );
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m_controlFunc = m_oldControlFunc;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSpiderCrabEnemy::processSpiderCrabInitJumpMovement( int _frames )
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{
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s32 velocity;
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bool completed = false;
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bool collision = false;
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if ( m_animNo != ANIM_SPIDERCRAB_JUMP )
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{
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m_animPlaying = true;
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m_animNo = ANIM_SPIDERCRAB_JUMP;
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m_frame = 0;
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}
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velocity = m_velocity * _frames;
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m_extension += velocity;
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if ( m_extension > 128 )
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{
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m_extension = 128;
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completed = true;
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}
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Pos.vy = m_base.vy - ( ( 50 * rsin( abs( m_extension ) << 4 ) ) >> 12 );
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/*if ( m_extension > 64 )
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{
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// check for collision on the way back down
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if ( CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy ) < 0 )
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{
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collision = true;
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}
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}
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if ( completed || collision )
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{
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m_state = SPIDER_CRAB_DEFAULT;
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}*/
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if ( m_extension > 64 )
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{
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m_state = SPIDER_CRAB_DEFAULT;
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m_velocity = m_data[m_type].speed;
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSpiderCrabEnemy::processMovement(int _frames)
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{
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s32 moveX = 0, moveY = 0;
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s32 moveVel = 0;
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s32 moveDist = 0;
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if ( m_state == SPIDER_CRAB_INIT_JUMP )
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{
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processSpiderCrabInitJumpMovement( _frames );
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}
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else
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{
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processGenericFixedPathWalk( _frames, &moveX, &moveY );
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if ( !m_animPlaying )
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{
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m_animPlaying = true;
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m_animNo = m_data[m_type].moveAnim;
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m_frame = 0;
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}
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}
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processMovementModifier( _frames, moveX, moveY, moveVel, moveDist );
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSpiderCrabEnemy::processMovementModifier( int _frames, s32 distX, s32 distY, s32 dist, s16 headingChange )
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{
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Pos.vx += distX;
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Pos.vy += distY;
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// sort out draw rotation
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DVECTOR testPos1, testPos2;
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testPos1 = testPos2 = Pos;
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testPos1.vx -= 10;
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testPos2.vx += 10;
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int groundDist = CGameScene::getCollision()->getHeightFromGround( testPos1.vx, testPos1.vy, 16 );
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if ( abs( groundDist ) > 15 )
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{
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m_drawRotation = 0;
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return;
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}
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testPos1.vy += groundDist;
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groundDist = CGameScene::getCollision()->getHeightFromGround( testPos2.vx, testPos2.vy, 16 );
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if ( abs( groundDist ) > 15 )
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{
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m_drawRotation = 0;
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return;
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}
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testPos2.vy += groundDist;
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s32 xDist = testPos2.vx - testPos1.vx;
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s32 yDist = testPos2.vy - testPos1.vy;
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s16 heading = ratan2( yDist, xDist ) & 4095;
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m_drawRotation = heading;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSpiderCrabEnemy::processEnemyCollision( CThing *thisThing )
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{
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if ( m_state != SPIDER_CRAB_INIT_JUMP )
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{
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CNpcEnemy::processEnemyCollision( thisThing );
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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u8 CNpcSpiderCrabEnemy::canCollideWithEnemy()
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{
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return( m_state != SPIDER_CRAB_INIT_JUMP );
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}
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