SBSPSS/source/fma/fma.h
2001-06-15 22:48:16 +00:00

97 lines
1.8 KiB
C++

/*=========================================================================
fma.h
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __FMA_FMA_H__
#define __FMA_FMA_H__
/*----------------------------------------------------------------------
Includes
-------- */
#ifndef __SYSTEM_GSTATE_H__
#include "system\gstate.h"
#endif
#ifndef _GLOBAL_HEADER_
#include "system\global.h"
#endif
/* Std Lib
------- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
class CFmaScene: public CScene
{
public:
void init();
void shutdown();
void render();
void think(int _frames);
int readyToShutdown();
char *getSceneName() {return"FMA";}
private:
void startShutdown();
void startNextScriptCommand();
void processCurrentScriptCommand();
class CLevel *m_level;
DVECTOR m_cameraPos;
int m_cameraMoving;
int m_startCameraFrame;
DVECTOR m_startCameraPos;
int m_endCameraFrame;
DVECTOR m_endCameraPos;
int *m_pc;
int m_scriptRunning;
int m_stillProcessingCommand;
int m_doOtherProcessing;
int m_timer;
int m_frameCount;
int m_readyToShutdown;
};
/*----------------------------------------------------------------------
Globals
------- */
extern CFmaScene FmaScene;
/*----------------------------------------------------------------------
Functions
--------- */
/*---------------------------------------------------------------------- */
#endif /* __FMA_FMA_H__ */
/*===========================================================================
end */