80 lines
1.6 KiB
C++
80 lines
1.6 KiB
C++
/*=========================================================================
|
|
|
|
pmdead.h
|
|
|
|
Author: PKG
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __PLAYER_PMDEAD_H__
|
|
#define __PLAYER_PMDEAD_H__
|
|
|
|
/*----------------------------------------------------------------------
|
|
Includes
|
|
-------- */
|
|
|
|
#ifndef __PLAYER_PMODES_H__
|
|
#include "player\pmodes.h"
|
|
#endif
|
|
|
|
|
|
/* Std Lib
|
|
------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Tyepdefs && Defines
|
|
------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Structure defintions
|
|
-------------------- */
|
|
|
|
class CPlayerModeDead : public CPlayerMode
|
|
{
|
|
public:
|
|
virtual void enter();
|
|
virtual void think();
|
|
// virtual void render(DVECTOR *_pos);
|
|
|
|
private:
|
|
// Player can press ACTION to respawn after death
|
|
enum
|
|
{
|
|
DEATH_DELAY=1*60, // Can't force a respawn for this long
|
|
DEATH_TIMEOUT=4*60, // SB respawns automatically after this long
|
|
};
|
|
int m_deadTime;
|
|
int m_deathAnim;
|
|
|
|
void fall();
|
|
int m_yVelocity;
|
|
|
|
int m_killed;
|
|
|
|
|
|
};
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Globals
|
|
------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Functions
|
|
--------- */
|
|
|
|
/*---------------------------------------------------------------------- */
|
|
|
|
#endif /* __PLAYER_PMDEAD_H__ */
|
|
|
|
/*===========================================================================
|
|
end */
|
|
|
|
|
|
|