SBSPSS/source/fx/fxfallingtile.h
2001-06-28 17:48:30 +00:00

32 lines
564 B
C++

/********************/
/*** Falling Tile ***/
/********************/
#ifndef __FX_FX_FALLING_TILE_HEADER__
#define __FX_FX_FALLING_TILE_HEADER__
#include "fx/fx.h"
/*****************************************************************************/
class CFXFallingTile : public CFX
{
public:
virtual void init(DVECTOR const &Pos);
virtual void think(int _frames);
virtual void render();
void SetTile(int T) {Tile=T;}
protected:
u16 Tile;
DVECTOR Velocity;
sElem3d *ElemBank3d;
sTri *TriList;
sQuad *QuadList;
sVtx *VtxList;
};
#endif