SBSPSS/source/player/panimsfx.cpp
2001-06-10 00:04:26 +00:00

170 lines
5.5 KiB
C++

/*=========================================================================
panimsfx.cpp
Author: PKG
Created:
Project: Spongebob
Purpose: Handles automatically generated sound effects based upon anim frames
NB: DON'T FORGET TO CHANGE s_numAnimSfx!!!!!!!
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
/*----------------------------------------------------------------------
Includes
-------- */
#include "player\player.h"
/* Std Lib
------- */
/* Data
---- */
#ifndef __ANIM_SPONGEBOB_HEADER__
#include <ACTOR_SPONGEBOB_ANIM.h>
#endif
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
/*----------------------------------------------------------------------
Vars
---- */
// ANIM_SPONGEBOB_BALLOONJUMP
static const CPlayer::AnimFrameSfx s_balloonJumpSfx[]=
{
{ 65, CSoundMediator::SFX_SPONGEBOB_BLINK, },
{ 128, CSoundMediator::SFX_SPONGEBOB_BLINK, },
};
static const int s_balloonJumpCount=sizeof(s_balloonJumpSfx)/sizeof(CPlayer::AnimFrameSfx);
// ANIM_SPONGEBOB_BLOWBUBBLE
static const CPlayer::AnimFrameSfx s_blowBubbleSfx[]=
{
{ 11, CSoundMediator::SFX_BUBBLE_WAND, },
};
static const int s_blowBubbleCount=sizeof(s_blowBubbleSfx)/sizeof(CPlayer::AnimFrameSfx);
// ANIM_PLAYER_ANIM_BUTTBOUNCEEND
static const CPlayer::AnimFrameSfx s_buttBounceEndSfx[]=
{
{ 1, CSoundMediator::SFX_SPONGEBOB_BUTTBOUNCE, },
};
static const int s_buttBounceEndCount=sizeof(s_buttBounceEndSfx)/sizeof(CPlayer::AnimFrameSfx);
// ANIM_SPONGEBOB_HITGROUND
static const CPlayer::AnimFrameSfx s_hitGroundSfx[]=
{
{ 8, CSoundMediator::SFX_SPONGEBOB_LAND_AFTER_FALL, },
{ 14, CSoundMediator::SFX_SPONGEBOB_LAND_AFTER_FALL, },
};
static const int s_hitGroundCount=sizeof(s_hitGroundSfx)/sizeof(CPlayer::AnimFrameSfx);
// ANIM_PLAYER_ANIM_JUMPEND
static const CPlayer::AnimFrameSfx s_jumpEndSfx[]=
{
{ 5, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 7, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
};
static const int s_jumpEndCount=sizeof(s_jumpEndSfx)/sizeof(CPlayer::AnimFrameSfx);
// ANIM_PLAYER_ANIM_KARATE
static const CPlayer::AnimFrameSfx s_karateSfx[]=
{
{ 13, CSoundMediator::SFX_SPONGEBOB_KARATE_1 },
};
static const int s_karateCount=sizeof(s_karateSfx)/sizeof(CPlayer::AnimFrameSfx);
// ANIM_PLAYER_ANIM_RUN
static const CPlayer::AnimFrameSfx s_runSfx[]=
{
{ 3, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 11, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 19, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 27, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 35, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 43, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 51, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 59, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 67, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 75, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 77, CSoundMediator::SFX_SPONGEBOB_BLINK },
};
static const int s_runCount=sizeof(s_runSfx)/sizeof(CPlayer::AnimFrameSfx);
// ANIM_PLAYER_ANIM_RUNSTOP
static const CPlayer::AnimFrameSfx s_runStopSfx[]=
{
{ 5, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 6, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
};
static const int s_runStopCount=sizeof(s_runStopSfx)/sizeof(CPlayer::AnimFrameSfx);
// ANIM_SPONGEBOB_WALK
static const CPlayer::AnimFrameSfx s_walkSfx[]=
{
{ 4, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 8, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 12, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 20, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 24, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 28, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 36, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 40, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 44, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 52, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 56, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 60, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
{ 62, CSoundMediator::SFX_SPONGEBOB_BLINK },
};
static const int s_walkCount=sizeof(s_walkSfx)/sizeof(CPlayer::AnimFrameSfx);
// ANIM_SPONGEBOB_SWIPE
static const CPlayer::AnimFrameSfx s_swipeSfx[]=
{
{ 8, CSoundMediator::SFX_SPONGEBOB_NET, },
{ 10, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 16, CSoundMediator::SFX_SPONGEBOB_WALK_1 },
{ 17, CSoundMediator::SFX_SPONGEBOB_WALK_2 },
};
static const int s_swipeCount=sizeof(s_swipeSfx)/sizeof(CPlayer::AnimFrameSfx);
// This is the table that ties up anims to sfx
const CPlayer::AnimSfx CPlayer::s_animSfx[]=
{
{ ANIM_SPONGEBOB_BALLOONJUMP, s_balloonJumpCount, s_balloonJumpSfx },
{ ANIM_SPONGEBOB_BLOWBUBBLE, s_blowBubbleCount, s_blowBubbleSfx },
{ ANIM_SPONGEBOB_BUTTBOUNCEEND, s_buttBounceEndCount, s_buttBounceEndSfx },
{ ANIM_SPONGEBOB_HITGROUND, s_hitGroundCount, s_hitGroundSfx },
{ ANIM_SPONGEBOB_JUMPEND, s_jumpEndCount, s_jumpEndSfx },
{ ANIM_SPONGEBOB_KARATE, s_karateCount, s_karateSfx },
{ ANIM_SPONGEBOB_RUN, s_runCount, s_runSfx },
{ ANIM_SPONGEBOB_RUNSTOP, s_runStopCount, s_runStopSfx },
{ ANIM_SPONGEBOB_WALK, s_walkCount, s_walkSfx },
{ ANIM_SPONGEBOB_SWIPE, s_swipeCount, s_swipeSfx },
};
const int CPlayer::s_numAnimSfx=10; // Grrrrrrrr! (pkg)
/*===========================================================================
end */