SBSPSS/source/platform/pfishhk.cpp
Charles 4c64c9ed4e
2001-05-09 21:27:23 +00:00

174 lines
3.6 KiB
C++

/*=========================================================================
pfishhk.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __PLATFORM_PFISHHK_H__
#include "platform\pfishhk.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFishHookPlatform::postInit()
{
CNpcPlatform::postInit();
m_isMoving = false;
m_isShuttingDown = false;
m_lineBase.vx = Pos.vx;
m_lineBase.vy = 0;
sBBox boundingBox = m_modelGfx->GetBBox();
setCollisionCentreOffset( ( boundingBox.XMax + boundingBox.XMin ) >> 1, boundingBox.YMin + 15 );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFishHookPlatform::processLifetime( int _frames )
{
if ( m_contact )
{
m_isMoving = true;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFishHookPlatform::processMovement( int _frames )
{
if ( m_isMoving )
{
Pos.vy -= m_speed * _frames;
if ( Pos.vy < 0 )
{
m_isActive = false;
m_timer = getRnd() % ( 4 * GameState::getOneSecondInFrames() );
m_timerType = NPC_PLATFORM_TIMER_RESPAWN;
m_isMoving = false;
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcFishHookPlatform::render()
{
int x1,y1,x2,y2;
setOnScreenFlag(false);
if ( m_isActive )
{
CPlatformThing::render();
// Render
DVECTOR renderPos;
DVECTOR offset = CLevel::getCameraPos();
renderPos.vx = Pos.vx - offset.vx;
renderPos.vy = Pos.vy - offset.vy;
CRECT collisionRect = getCollisionArea();
collisionRect.x1 -= Pos.vx;
collisionRect.x2 -= Pos.vx;
collisionRect.y1 -= Pos.vy;
collisionRect.y2 -= Pos.vy;
if ( renderPos.vx + collisionRect.x2 >= 0 && renderPos.vx + collisionRect.x1 <= VidGetScrW() )
{
if ( renderPos.vy + collisionRect.y2 >= 0 && renderPos.vy + collisionRect.y1 <= VidGetScrH() )
{
setOnScreenFlag(true);
m_modelGfx->Render(renderPos);
// POLY_F4 *F4=GetPrimF4();
// setXYWH(F4,renderPos.vx-32,renderPos.vy-32,64,16);
// setRGB0(F4,127,127,64);
// AddPrimToList(F4,2);
#if defined (__USER_paul__) || defined (__USER_charles__)
DVECTOR size;
DVECTOR centre;
int halfLength;
centre=getCollisionCentre();
size=getCollisionSize();
halfLength=size.vx>>1;
x1=-halfLength*mcos(getCollisionAngle()&4095)>>12;
y1=-halfLength*msin(getCollisionAngle()&4095)>>12;
x2=+halfLength*mcos(getCollisionAngle()&4095)>>12;
y2=+halfLength*msin(getCollisionAngle()&4095)>>12;
centre.vx-=offset.vx;
centre.vy-=offset.vy;
x1+=centre.vx;
y1+=centre.vy;
x2+=centre.vx;
y2+=centre.vy;
DrawLine(x1,y1,x2,y2,0,255,0,0);
#endif
}
}
x1 = Pos.vx - offset.vx;
x2 = m_lineBase.vx - offset.vx;
if ( x1 > x2 )
{
int tempX = x1;
x1 = x2;
x2 = tempX;
}
y1 = Pos.vy - offset.vy;
y2 = m_lineBase.vy - offset.vy;
if ( y1 > y2 )
{
int tempY = y1;
y1 = y2;
y2 = tempY;
}
if ( y1 < 0 )
{
y1 = 0;
}
if ( y2 > VidGetScrH() )
{
y2 = VidGetScrH();
}
if ( x2 >= 0 && x1 <= VidGetScrW() )
{
if ( y2 >= 0 && y1 <= VidGetScrH() )
{
DrawLine( x1, y1, x2, y2, 0, 0, 0, 0 );
}
}
}
}