188 lines
3.4 KiB
C++
188 lines
3.4 KiB
C++
/*=========================================================================
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shop.h
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __SHOP_SHOP_H__
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#define __SHOP_SHOP_H__
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#ifndef __SYSTEM_GSTATE_H__
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#include "system\gstate.h"
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#endif
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#ifndef _GLOBAL_HEADER_
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#include "system\global.h" // Doh.. just for DVECTOR :/
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#endif
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/* Std Lib
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------- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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class CShopScene : public CScene
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{
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public:
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void init();
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void shutdown();
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void render();
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void think(int _frames);
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int readyToShutdown();
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char *getSceneName() {return"Shop";}
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typedef enum
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{
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SHOPITEM_TEDDY,
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SHOPITEM_SARNIE,
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SHOPITEM_CUPCAKE,
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SHOPITEM_PREZZIE,
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SHOPITEM_JELLY2,
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SHOPITEM_CAKE,
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SHOPITEM_BLOWER,
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SHOPITEM_PARTYHAT,
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NUM_SHOP_ITEM_IDS
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} SHOPITEM_ID;
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private:
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void renderUi();
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DVECTOR getPointerTarget();
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int isItemAvailableToBuy(int _itemNumber);
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void playSound(int _sfxId);
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enum
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{
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// Icon stuff
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SHOP_ICON_XBASE=180,
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SHOP_ICON_YBASE=38,
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SHOP_ICON_WIDTH=512-(SHOP_ICON_XBASE*2),
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SHOP_ICON_Y_GAP=51,
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SHOP_ICON_ITEMS_PER_ROW=4,
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SHOP_ICON_FLASH_SPEED=150,
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SHOP_ICON_FLASH_COLOUR_BASE=128,
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SHOP_ICON_FLASH_COLOUR_RANGE=50,
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SHOP_ICON_PURCHASED_RGB=40,
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// UI stuff
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SHOP_MAIN_UI_X=48,
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SHOP_MAIN_UI_Y=155,
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SHOP_MAIN_UI_W=416,
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SHOP_MAIN_UI_H=64,
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SHOP_XBORDER=10,
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SHOP_GAP_BETWEEN_INSTRUCTION_BUTTONS=5,
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SHOP_SPACE_BETWEEN_INSTRUCTIONS_AND_BUTTONS=10,
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SHOP_Y_BUTTON_OFFSET_FORM_TOP_OF_TEXT=3,
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SHOP_INSTRUCTIONS_Y_BASE=7,
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SHOP_Y_GAP_BETWEEN_INSTRUCTION_LINES=16,
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SHOP_PRICE_Y_GAP_FROM_TOP=5,
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SHOP_ITEM_X_POS=10,
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SHOP_ITEM_Y_POS=6,
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SHOP_TOKEN_COUNT_X_POS=10,
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SHOP_TOKEN_COUNT_Y_POS=42,
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// Overlay UI for confirmation
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SHOP_QUERY_UI_X=80,
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SHOP_QUERY_UI_Y=50,
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SHOP_QUERY_UI_W=352,
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SHOP_QUERY_UI_H=128,
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};
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typedef struct
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{
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int m_cost;
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int m_frame;
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} SHOPITEM;
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static SHOPITEM s_shopItems[NUM_SHOP_ITEM_IDS];
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typedef enum
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{
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SHOP_STATE__FADING_IN,
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SHOP_STATE__SELECT_ITEM,
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SHOP_STATE__CONFIRM_PURCHASE,
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SHOP_STATE__CANNOT_AFFORD_ITEM,
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} SHOP_STATE;
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SHOP_STATE m_state;
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class ScalableFontBank *m_font;
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class SpriteBank *m_spriteBank;
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int m_readyToExit;
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unsigned char *m_image;
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class CGUIGroupFrame *m_guiFrame;
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class CGUIControlFrame *m_guiConfirmPurchaseFrame;
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class CGUIControlFrame *m_guiCannotAffordFrame;
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enum
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{
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ANSWER_NONE=0,
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ANSWER_OK=1,
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ANSWER_YES=1,
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ANSWER_NO,
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};
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int m_queryAnswer;
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int m_currentlySelectedItem;
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int m_flashSin;
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enum
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{
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MAIN_UI_MAX_Y_OFFSET=120,
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};
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int m_mainUiYOffset;
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class CPointerIcon *m_pointerIcon;
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};
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/*----------------------------------------------------------------------
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Globals
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------- */
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extern CShopScene ShopScene;
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/*----------------------------------------------------------------------
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Functions
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--------- */
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/*---------------------------------------------------------------------- */
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#endif /* __SHOP_SHOP_H__ */
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/*===========================================================================
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end */
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