167 lines
3.0 KiB
C++
167 lines
3.0 KiB
C++
/*=========================================================================
|
|
|
|
jellfish.h
|
|
|
|
Author: CRB
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __JELLFISH_JELLFISH_H__
|
|
#include "jellfish\jellfish.h"
|
|
#endif
|
|
|
|
#ifndef __GAME_GAME_H__
|
|
#include "game\game.h"
|
|
#endif
|
|
|
|
#ifndef __ENEMY_NSJBACK_H__
|
|
#include "enemy\nsjback.h"
|
|
#endif
|
|
|
|
#ifndef __ENEMY_NSJ2BACK_H__
|
|
#include "enemy\nsj2back.h"
|
|
#endif
|
|
|
|
#ifndef __ENEMY_NBUTTFLY_H__
|
|
#include "enemy\nbuttfly.h"
|
|
#endif
|
|
|
|
#ifndef __ENEMY_NPC_H__
|
|
#include "enemy\npc.h"
|
|
#endif
|
|
|
|
#ifndef __UTILS_HEADER__
|
|
#include "utils\utils.h"
|
|
#endif
|
|
|
|
#ifndef __VID_HEADER_
|
|
#include "system\vid.h"
|
|
#endif
|
|
|
|
#include "game\game.h"
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
u8 CJellyfishGenerator::m_jellyfishCount;
|
|
s32 CJellyfishGenerator::m_timer;
|
|
u8 CJellyfishGenerator::m_on;
|
|
u8 CJellyfishGenerator::m_level;
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CJellyfishGenerator::init()
|
|
{
|
|
m_timer = 1 * GameState::getOneSecondInFrames();
|
|
m_jellyfishCount = 0;
|
|
|
|
m_on = true;
|
|
m_level = 1;
|
|
|
|
switch( CLevel::getCurrentChapter() )
|
|
{
|
|
case 1:
|
|
{
|
|
switch( CLevel::getCurrentChapterLevel() )
|
|
{
|
|
case 2:
|
|
{
|
|
m_level = 3;
|
|
|
|
break;
|
|
}
|
|
|
|
case 4:
|
|
{
|
|
m_level = 2;
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CJellyfishGenerator::think( int _frames, CLevel *level )
|
|
{
|
|
if ( m_on )
|
|
{
|
|
if ( m_timer <= 0 )
|
|
{
|
|
if ( m_jellyfishCount < 10 )
|
|
{
|
|
// add jellyfish
|
|
|
|
m_timer = 1 * GameState::getOneSecondInFrames();
|
|
|
|
m_jellyfishCount++;
|
|
|
|
CNpcEnemy *enemy = NULL;
|
|
|
|
switch( m_level )
|
|
{
|
|
case 1:
|
|
case 2:
|
|
{
|
|
enemy=CNpcEnemy::Create( CNpcEnemy::NPC_SMALL_JELLYFISH_BACKGROUND );
|
|
break;
|
|
}
|
|
|
|
case 3:
|
|
{
|
|
enemy=CNpcEnemy::Create( CNpcEnemy::NPC_BUTTERFLY_BACKGROUND );
|
|
break;
|
|
}
|
|
}
|
|
|
|
//enemy->init();
|
|
|
|
DVECTOR offset = CLevel::getCameraPos();
|
|
|
|
DVECTOR startPos;
|
|
|
|
CNpcSmallJellyfishBackgroundEnemy *jfish = ( CNpcSmallJellyfishBackgroundEnemy * ) enemy;
|
|
|
|
if ( ( getRnd() % 10 ) > 4 )
|
|
{
|
|
jfish->setTargetHeading( 0 );
|
|
startPos.vx = offset.vx - 20;
|
|
}
|
|
else
|
|
{
|
|
jfish->setTargetHeading( 2048 );
|
|
startPos.vx = offset.vx + VidGetScrW() + 20;
|
|
}
|
|
|
|
startPos.vy = offset.vy + ( getRnd() % VidGetScrH() );
|
|
|
|
enemy->setStartPos( startPos.vx >> 4, startPos.vy >> 4 );
|
|
enemy->postInit();
|
|
enemy->updateCollisionArea();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_timer -= _frames;
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CJellyfishGenerator::decCounter()
|
|
{
|
|
if ( m_jellyfishCount > 0 )
|
|
{
|
|
m_jellyfishCount--;
|
|
}
|
|
}
|