997 lines
14 KiB
C++
997 lines
14 KiB
C++
/*=========================================================================
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npcdata.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __SPR_SPRITES_H__
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#include <sprites.h>
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#endif
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#ifndef __ENEMY_NPC_H__
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#include "enemy\npc.h"
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#endif
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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#ifndef __ANIM_CLAM_HEADER__
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#include <ACTOR_CLAM_ANIM.h>
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#endif
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#ifndef __ANIM_ANENOME_HEADER__
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#include <ACTOR_ANENOME_ANIM.h>
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#endif
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#ifndef __ANIM_BABYOCTOPUS_HEADER__
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#include <ACTOR_BABYOCTOPUS_ANIM.h>
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#endif
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#ifndef __ANIM_CATERPILLAR_HEADER__
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#include <ACTOR_CATERPILLAR_ANIM.h>
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#endif
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#ifndef __ANIM_DUSTDEVIL_HEADER__
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#include <ACTOR_DUSTDEVIL_ANIM.h>
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#endif
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#ifndef __ANIM_EYEBALL_HEADER__
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#include <ACTOR_EYEBALL_ANIM.h>
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#endif
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#ifndef __ANIM_FLAMINGSKULL_HEADER__
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#include <ACTOR_FLAMINGSKULL_ANIM.h>
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#endif
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#ifndef __ANIM_FLYINGDUTCHMAN_HEADER__
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#include <ACTOR_FLYINGDUTCHMAN_ANIM.h>
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#endif
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#ifndef __ANIM_GHOST_HEADER__
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#include <ACTOR_GHOST_ANIM.h>
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#endif
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#ifndef __ANIM_HERMITCRAB_HEADER__
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#include <ACTOR_HERMITCRAB_ANIM.h>
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#endif
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#ifndef __ANIM_IRONDOGFISH_HEADER__
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#include <ACTOR_IRONDOGFISH_ANIM.h>
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#endif
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//#ifndef __ANIM_JELLYFISH1_HEADER__
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//#include <ACTOR_JELLYFISH1_ANIM.h>
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//#endif
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#ifndef __ANIM_PUFFAFISH_HEADER__
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#include <ACTOR_PUFFAFISH_ANIM.h>
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#endif
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#ifndef __ANIM_SHARKMAN_HEADER__
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#include <ACTOR_SHARKMAN_ANIM.h>
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#endif
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#ifndef __ANIM_SKELETALFISH_HEADER__
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#include <ACTOR_SKELETALFISH_ANIM.h>
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#endif
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#ifndef __ANIM_SPIDERCRAB_HEADER__
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#include <ACTOR_SPIDERCRAB_ANIM.h>
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#endif
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//#ifndef __ANIM_SQUIDDART_HEADER__
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//#include <ACTOR_SQUIDDART_ANIM.h>
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//#endif
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#ifndef __ANIM_STOMPER_HEADER__
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#include <ACTOR_STOMPER_ANIM.h>
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#endif
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#ifndef __ANIM_SPIKEYANENOME_HEADER__
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#include <ACTOR_SPIKEYANENOME_ANIM.h>
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#endif
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#ifndef __ANIM_BALLBLOB_HEADER__
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#include <ACTOR_BALLBLOB_ANIM.h>
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#endif
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#ifndef __ANIM_SHARKSUB_HEADER__
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#include <ACTOR_SHARKSUB_ANIM.h>
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#endif
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#ifndef __ANIM_SEASNAKE_HEADER__
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#include <ACTOR_SEASNAKE_ANIM.h>
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#endif
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CNpcEnemy::NPC_DATA CNpcEnemy::m_data[NPC_UNIT_TYPE_MAX] =
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{
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{ // NPC_DUST_DEVIL
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ACTORS_DUSTDEVIL_SBK,
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ANIM_DUSTDEVIL_TWIST,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_STATIC,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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3,
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2048,
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DETECT_NO_COLLISION,
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DAMAGE__NONE,
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0,
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ANIM_DUSTDEVIL_TWIST,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_SMALL_JELLYFISH_1
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0,//ACTORS_JELLYFISH1_SBK,
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FRM_JELLYFISH1_SWIM1,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_FIXED_PATH,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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2,
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128,
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DETECT_ALL_COLLISION,
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DAMAGE__SHOCK_ENEMY,
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16,
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FRM_JELLYFISH1_SWIM1,
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NPC_SHOT_GENERIC,
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0,
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FRM_JELLYFISH1_SWIM1,
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true,
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true,
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true,
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},
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{ // NPC_SMALL_JELLYFISH_2
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ACTORS_CLAM_SBK,
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ANIM_CLAM_SIDESNAP,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_FIXED_PATH,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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3,
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128,
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DETECT_ALL_COLLISION,
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DAMAGE__SHOCK_ENEMY,
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32,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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true,
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true,
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},
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{ // NPC_ANEMONE_1
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ACTORS_ANENOME_SBK,
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ANIM_ANENOME_FIRE,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_STATIC_CYCLE_ANIM,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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0,
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128,
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DETECT_NO_COLLISION,
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DAMAGE__NONE,
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16,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_ANEMONE_2
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ACTORS_SPIKEYANENOME_SBK,
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ANIM_SPIKEYANENOME_BODY,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_STATIC_CYCLE_ANIM,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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0,
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128,
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DETECT_NO_COLLISION,
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DAMAGE__NONE,
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32,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_ANEMONE_3
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ACTORS_ANENOME_SBK,
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ANIM_ANENOME_FIRE,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_STATIC_CYCLE_ANIM,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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0,
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128,
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DETECT_NO_COLLISION,
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DAMAGE__NONE,
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48,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_SKELETAL_FISH
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ACTORS_SKELETALFISH_SBK,
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ANIM_SKELETALFISH_IDLE,
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NPC_SENSOR_GENERIC_USER_VISIBLE,
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NPC_MOVEMENT_FIXED_PATH,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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3,
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2048,
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DETECT_ALL_COLLISION,
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DAMAGE__BITE_ENEMY,
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0,
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ANIM_SKELETALFISH_SWIM,
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NPC_SHOT_GENERIC,
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ANIM_SKELETALFISH_DIE,
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ANIM_SKELETALFISH_GETHIT,
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false,
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false,
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false,
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},
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{ // NPC_CLAM_JUMP
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ACTORS_CLAM_SBK,
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ANIM_CLAM_SNAPUP,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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0,
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128,
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DETECT_ATTACK_COLLISION_GENERIC,
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DAMAGE__HIT_ENEMY,
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0,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_CLAM_STATIC
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ACTORS_CLAM_SBK,
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ANIM_CLAM_SIDESNAP,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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0,
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128,
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DETECT_ATTACK_COLLISION_GENERIC,
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DAMAGE__HIT_ENEMY,
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0,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_SQUID_DART
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0,//ACTORS_SQUIDDART_SBK,
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FRM_SQUIDDART_SWIM0001,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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3,
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2048,
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DETECT_ALL_COLLISION,
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DAMAGE__HIT_ENEMY,
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14,
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FRM_SQUIDDART_SWIM0001,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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true,
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},
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{ // NPC_FISH_FOLK
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ACTORS_CLAM_SBK,
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ANIM_CLAM_SIDESNAP,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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2,
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2048,
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DETECT_NO_COLLISION,
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DAMAGE__NONE,
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0,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_PRICKLY_BUG
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ACTORS_CATERPILLAR_SBK,
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ANIM_CATERPILLAR_CRAWL,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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1,
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128,
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DETECT_ALL_COLLISION,
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DAMAGE__POISON_ENEMY,
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9,
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ANIM_CATERPILLAR_CRAWL,
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NPC_SHOT_GENERIC,
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ANIM_CATERPILLAR_DIE,
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ANIM_CATERPILLAR_GETHIT,
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false,
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false,
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true,
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},
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{ // NPC_SEA_SNAKE
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ACTORS_CLAM_SBK,
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ANIM_CLAM_SIDESNAP,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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3,
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256,
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DETECT_ATTACK_COLLISION_GENERIC,
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DAMAGE__SHOCK_ENEMY,
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56,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_PUFFA_FISH
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ACTORS_PUFFAFISH_SBK,
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ANIM_PUFFAFISH_PUFFUPIDLE,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_FIXED_PATH,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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2,
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128,
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DETECT_ALL_COLLISION,
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DAMAGE__HIT_ENEMY,
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64,
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ANIM_PUFFAFISH_SWIM,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_ANGLER_FISH
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ACTORS_CLAM_SBK,
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ANIM_CLAM_SIDESNAP,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_FIXED_PATH,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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1,
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128,
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DETECT_NO_COLLISION,
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DAMAGE__NONE,
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0,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_HERMIT_CRAB
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ACTORS_HERMITCRAB_SBK,
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ANIM_HERMITCRAB_IDLE,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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2,
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128,
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DETECT_ATTACK_COLLISION_GENERIC,
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DAMAGE__HIT_ENEMY,
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14,
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ANIM_HERMITCRAB_SCUTTLE,
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NPC_SHOT_GENERIC,
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ANIM_HERMITCRAB_DIE,
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ANIM_HERMITCRAB_DIE,
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false,
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false,
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true,
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},
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{ // NPC_MINE
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ACTORS_CLAM_SBK,
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ANIM_CLAM_SIDESNAP,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_STATIC,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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0,
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128,
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DETECT_ALL_COLLISION,
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DAMAGE__HIT_ENEMY,
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0,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_BOOGER_MONSTER
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ACTORS_CLAM_SBK,
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ANIM_CLAM_SIDESNAP,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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0,
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128,
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DETECT_ATTACK_COLLISION_GENERIC,
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DAMAGE__BITE_ENEMY,
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0,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_SPIDER_CRAB
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ACTORS_SPIDERCRAB_SBK,
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ANIM_SPIDERCRAB_IDLE,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_FIXED_PATH_WALK,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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3,
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2048,
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DETECT_ATTACK_COLLISION_GENERIC,
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DAMAGE__PINCH_ENEMY,
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0,
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ANIM_SPIDERCRAB_RUN,
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NPC_SHOT_GENERIC,
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ANIM_SPIDERCRAB_DIE,
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ANIM_SPIDERCRAB_HIT,
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false,
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false,
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true,
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},
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{ // NPC_SPIDER_CRAB_SPAWNER
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ACTORS_SPIDERCRAB_SBK,
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ANIM_SPIDERCRAB_IDLE,
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NPC_SENSOR_NONE,
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NPC_MOVEMENT_STATIC,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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3,
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2048,
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DETECT_NO_COLLISION,
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DAMAGE__PINCH_ENEMY,
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0,
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ANIM_SPIDERCRAB_RUN,
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NPC_SHOT_NONE,
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ANIM_SPIDERCRAB_DIE,
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ANIM_SPIDERCRAB_HIT,
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false,
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false,
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false,
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},
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{ // NPC_EYEBALL
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ACTORS_EYEBALL_SBK,
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ANIM_EYEBALL_STALK,
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NPC_SENSOR_USER_CLOSE,
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NPC_MOVEMENT_STATIC,
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NPC_CLOSE_NONE,
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NPC_TIMER_NONE,
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false,
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0,
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128,
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DETECT_NO_COLLISION,
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DAMAGE__HIT_ENEMY,
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32,
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0,
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NPC_SHOT_GENERIC,
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0,
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0,
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false,
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false,
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false,
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},
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{ // NPC_BABY_OCTOPUS
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ACTORS_BABYOCTOPUS_SBK,
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ANIM_BABYOCTOPUS_IDLE,
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NPC_SENSOR_USER_CLOSE,
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|
NPC_MOVEMENT_FIXED_PATH,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
2,
|
|
512,
|
|
DETECT_ATTACK_COLLISION_GENERIC,
|
|
DAMAGE__HIT_ENEMY,
|
|
32,
|
|
ANIM_BABYOCTOPUS_SWIM,
|
|
NPC_SHOT_GENERIC,
|
|
ANIM_BABYOCTOPUS_DIE,
|
|
ANIM_BABYOCTOPUS_HIT,
|
|
false,
|
|
false,
|
|
true,
|
|
},
|
|
|
|
{ // NPC_ZOMBIE_FISH_FOLK
|
|
ACTORS_CLAM_SBK,
|
|
ANIM_CLAM_SIDESNAP,
|
|
NPC_SENSOR_NONE,
|
|
NPC_MOVEMENT_FIXED_PATH_WALK,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
2,
|
|
2048,
|
|
DETECT_ALL_COLLISION,
|
|
DAMAGE__HIT_ENEMY,
|
|
16,
|
|
0,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_NINJA_STARFISH
|
|
ACTORS_CLAM_SBK,
|
|
ANIM_CLAM_SIDESNAP,
|
|
NPC_SENSOR_GENERIC_USER_CLOSE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_GENERIC_USER_SEEK,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
64,
|
|
DETECT_ALL_COLLISION,
|
|
DAMAGE__HIT_ENEMY,
|
|
16,
|
|
0,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
true,
|
|
},
|
|
|
|
{ // NPC_GHOST
|
|
ACTORS_GHOST_SBK,
|
|
ANIM_GHOST_IDLE,
|
|
NPC_SENSOR_NONE,
|
|
NPC_MOVEMENT_FIXED_PATH,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
2,
|
|
128,
|
|
DETECT_ALL_COLLISION,
|
|
DAMAGE__HIT_ENEMY,
|
|
0,
|
|
ANIM_GHOST_MOVE,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_GHOST_PIRATE
|
|
ACTORS_CLAM_SBK,
|
|
ANIM_CLAM_SIDESNAP,
|
|
NPC_SENSOR_NONE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
0,
|
|
128,
|
|
DETECT_ALL_COLLISION,
|
|
DAMAGE__HIT_ENEMY,
|
|
160,
|
|
0,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_FLAMING_SKULL
|
|
ACTORS_FLAMINGSKULL_SBK,
|
|
ANIM_FLAMINGSKULL_MOVE,
|
|
NPC_SENSOR_USER_CLOSE,
|
|
NPC_MOVEMENT_STATIC_CYCLE_ANIM,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
128,
|
|
DETECT_ALL_COLLISION,
|
|
DAMAGE__BURN_ENEMY,
|
|
16,
|
|
ANIM_FLAMINGSKULL_MOVE,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_SHARK_MAN
|
|
ACTORS_SHARKMAN_SBK,
|
|
ANIM_SHARKMAN_IDLE1_,
|
|
NPC_SENSOR_GENERIC_USER_VISIBLE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
2048,
|
|
DETECT_ALL_COLLISION,
|
|
DAMAGE__BITE_ENEMY,
|
|
16,
|
|
ANIM_SHARKMAN_RUN,
|
|
NPC_SHOT_GENERIC,
|
|
ANIM_SHARKMAN_DIE,
|
|
ANIM_SHARKMAN_BLOCK,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_OIL_BLOB
|
|
ACTORS_CLAM_SBK,
|
|
ANIM_CLAM_SIDESNAP,
|
|
NPC_SENSOR_GENERIC_USER_CLOSE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_GENERIC_USER_SEEK,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
64,
|
|
DETECT_ALL_COLLISION,
|
|
DAMAGE__HIT_ENEMY,
|
|
0,
|
|
0,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_SKULL_STOMPER
|
|
ACTORS_STOMPER_SBK,
|
|
ANIM_STOMPER_CRUSH,
|
|
NPC_SENSOR_USER_CLOSE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
5,
|
|
2048,
|
|
DETECT_ALL_COLLISION,
|
|
DAMAGE__SQUASH_ENEMY,
|
|
0,
|
|
ANIM_STOMPER_CRUSH,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_MOTHER_JELLYFISH
|
|
ACTORS_MOTHERJELLYFISH_SBK,
|
|
ANIM_CLAM_SIDESNAP,
|
|
NPC_SENSOR_NONE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
256,
|
|
DETECT_NO_COLLISION,
|
|
DAMAGE__SHOCK_ENEMY,
|
|
256,
|
|
0,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_SUB_SHARK
|
|
ACTORS_SHARKSUB_SBK,
|
|
ANIM_SHARKSUB_SWIM,
|
|
NPC_SENSOR_NONE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
2048,
|
|
DETECT_NO_COLLISION,
|
|
DAMAGE__HIT_ENEMY,
|
|
256,
|
|
0,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_PARASITIC_WORM
|
|
ACTORS_SEASNAKE_SBK,
|
|
ANIM_SEASNAKE_HEADSTATIC,
|
|
NPC_SENSOR_USER_CLOSE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
128,
|
|
DETECT_NO_COLLISION,
|
|
DAMAGE__HIT_ENEMY,
|
|
256,
|
|
0,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_FLYING_DUTCHMAN
|
|
ACTORS_FLYINGDUTCHMAN_SBK,
|
|
ANIM_FLYINGDUTCHMAN_FLY,
|
|
NPC_SENSOR_NONE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
2048,
|
|
DETECT_NO_COLLISION,
|
|
DAMAGE__HIT_ENEMY,
|
|
256,
|
|
ANIM_FLYINGDUTCHMAN_FLY,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
ANIM_FLYINGDUTCHMAN_GETHIT,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_IRON_DOGFISH
|
|
ACTORS_IRONDOGFISH_SBK,
|
|
ANIM_IRONDOGFISH_IDLE,
|
|
NPC_SENSOR_USER_CLOSE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
2048,
|
|
DETECT_ATTACK_COLLISION_GENERIC,
|
|
DAMAGE__HIT_ENEMY,
|
|
256,
|
|
ANIM_IRONDOGFISH_WALK,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
ANIM_IRONDOGFISH_GETHIT,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_PARASITIC_WORM_SEGMENT
|
|
ACTORS_SEASNAKE_SBK,
|
|
ANIM_SEASNAKE_BODYSTATIC,
|
|
NPC_SENSOR_NONE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
2048,
|
|
DETECT_NO_COLLISION,
|
|
DAMAGE__HIT_ENEMY,
|
|
256,
|
|
0,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_BALL_BLOB
|
|
ACTORS_BALLBLOB_SBK,
|
|
ANIM_BALLBLOB_IDLE,
|
|
NPC_SENSOR_NONE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
128,
|
|
DETECT_ALL_COLLISION,
|
|
DAMAGE__BURN_ENEMY,
|
|
16,
|
|
ANIM_BALLBLOB_IDLE,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
false,
|
|
},
|
|
|
|
{ // NPC_SHELL
|
|
ACTORS_SPIDERCRAB_SBK,
|
|
0,
|
|
NPC_SENSOR_NONE,
|
|
NPC_MOVEMENT_STATIC,
|
|
NPC_CLOSE_NONE,
|
|
NPC_TIMER_NONE,
|
|
false,
|
|
3,
|
|
128,
|
|
DETECT_NO_COLLISION,
|
|
DAMAGE__BURN_ENEMY,
|
|
16,
|
|
0,
|
|
NPC_SHOT_GENERIC,
|
|
0,
|
|
0,
|
|
false,
|
|
false,
|
|
true,
|
|
},
|
|
};
|
|
|
|
CNpcEnemy::NPC_UNIT_TYPE CNpcEnemy::mapEditConvertTable[NPC_UNIT_TYPE_MAX] =
|
|
{
|
|
NPC_SMALL_JELLYFISH_1,
|
|
NPC_SMALL_JELLYFISH_2,
|
|
NPC_MOTHER_JELLYFISH,
|
|
NPC_ANEMONE_1,
|
|
NPC_ANEMONE_2,
|
|
NPC_ANEMONE_3,
|
|
NPC_BABY_OCTOPUS,
|
|
NPC_BALL_BLOB,
|
|
NPC_BOOGER_MONSTER,
|
|
NPC_PRICKLY_BUG,
|
|
NPC_CLAM_JUMP,
|
|
NPC_CLAM_STATIC,
|
|
NPC_EYEBALL,
|
|
NPC_FLAMING_SKULL,
|
|
NPC_FLYING_DUTCHMAN,
|
|
NPC_GHOST,
|
|
NPC_PARASITIC_WORM,
|
|
NPC_HERMIT_CRAB,
|
|
NPC_IRON_DOGFISH,
|
|
NPC_PUFFA_FISH,
|
|
NPC_SEA_SNAKE,
|
|
NPC_SHARK_MAN,
|
|
NPC_SUB_SHARK,
|
|
NPC_SKELETAL_FISH,
|
|
NPC_SPIDER_CRAB,
|
|
NPC_SQUID_DART,
|
|
NPC_SKULL_STOMPER,
|
|
NPC_DUST_DEVIL,
|
|
NPC_SPIDER_CRAB_SPAWNER,
|
|
NPC_SHELL,
|
|
|
|
//
|
|
NPC_FISH_FOLK,
|
|
NPC_ANGLER_FISH,
|
|
NPC_MINE,
|
|
NPC_ZOMBIE_FISH_FOLK,
|
|
NPC_NINJA_STARFISH,
|
|
NPC_GHOST_PIRATE,
|
|
NPC_OIL_BLOB,
|
|
NPC_PARASITIC_WORM_SEGMENT,
|
|
};
|