84 lines
1.8 KiB
C++
84 lines
1.8 KiB
C++
/*=========================================================================
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nsdart.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __ENEMY_NPC_H__
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#include "enemy\npc.h"
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#endif
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#ifndef __ENEMY_NSDART_H__
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#include "enemy\nsdart.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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void CNpcSquidDartEnemy::render()
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{
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SprFrame = NULL;
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if ( m_isActive )
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{
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CEnemyThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR origRenderPos;
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DVECTOR offset = CLevel::getCameraPos();
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int frame = FRM_SQUIDDART_SWIM0001 + ( m_frame >> 8 );
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int spriteWidth = m_spriteBank->getFrameWidth( frame );
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int spriteHeight = m_spriteBank->getFrameHeight( frame );
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renderPos.vx = Pos.vx - offset.vx;
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origRenderPos.vx = renderPos.vx;
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if ( m_reversed )
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{
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renderPos.vx += ( spriteWidth >> 1 ) + m_drawOffset.vx;
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}
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else
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{
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renderPos.vx -= ( spriteWidth >> 1 ) + m_drawOffset.vx;
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}
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renderPos.vy = Pos.vy - offset.vy;
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origRenderPos.vy = renderPos.vy;
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renderPos.vy += m_drawOffset.vy - ( spriteHeight >> 1 );
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if ( renderPos.vx >= 0 && renderPos.vx <= VidGetScrW() )
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{
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if ( renderPos.vy >= 0 && renderPos.vy <= VidGetScrH() )
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{
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SprFrame = m_spriteBank->printFT4(frame,renderPos.vx,renderPos.vy,m_reversed,0,10);
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setRGB0( SprFrame, 255, 128, 255 );
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s32 XMax = SprFrame->x1 - origRenderPos.vx;
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s32 XMin = SprFrame->x0 - origRenderPos.vx;
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s32 YMax = SprFrame->y2 - origRenderPos.vy;
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s32 YMin = SprFrame->y0 - origRenderPos.vy;
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setCollisionSize( ( XMax - XMin ), ( YMax - YMin ) );
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setCollisionCentreOffset( ( XMax + XMin ) >> 1, ( YMax + YMin ) >> 1 );
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}
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}
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}
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}
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