199 lines
4.3 KiB
C++
199 lines
4.3 KiB
C++
/*=========================================================================
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ppendulm.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PPENDULM_H__
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#include "platform\ppendulm.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcPendulumPlatform::postInit()
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{
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sBBox boundingBox = m_modelGfx->GetBBox();
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boundingBox.YMin += 18;
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setCollisionSize( ( boundingBox.XMax - boundingBox.XMin ), ( boundingBox.YMax - boundingBox.YMin ) );
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setCollisionCentreOffset( ( boundingBox.XMax + boundingBox.XMin ) >> 1, ( boundingBox.YMax + boundingBox.YMin ) >> 1 );
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calculateNonRotatedCollisionData();
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setCollisionAngle( m_tiltAngle >> 8 );
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m_extendDir = EXTEND_LEFT;
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m_extension = 0;
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m_heading = 1024;
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m_lineBase.vx = Pos.vx;
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m_lineBase.vy = 0;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcPendulumPlatform::setWaypoints( sThingPlatform *ThisPlatform )
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{
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int pointNum;
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u16 *PntList=(u16*)MakePtr(ThisPlatform,sizeof(sThingPlatform));
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u16 newXPos, newYPos;
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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DVECTOR startPos;
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startPos.vx = ( newXPos << 4 ) + 8;
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startPos.vy = ( newYPos << 4 ) + 16;
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if ( ThisPlatform->PointCount > 1 )
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{
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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DVECTOR pivotPos;
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pivotPos.vx = ( newXPos << 4 ) + 8;
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pivotPos.vy = ( newYPos << 4 ) + 16;
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s32 xDist = startPos.vx - pivotPos.vx;
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s32 yDist = startPos.vy - pivotPos.vy;
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m_maxExtension = 1024 - ratan2( abs( yDist ), abs( xDist ) );
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m_length = isqrt2( ( xDist * xDist ) + ( yDist * yDist ) );
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init( pivotPos );
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}
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else
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{
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init( startPos );
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m_length = 200;
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}
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m_thinkArea.x1 = Pos.vx - m_length;
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m_thinkArea.x2 = Pos.vx + m_length;
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m_thinkArea.y1 = Pos.vy - m_length;
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m_thinkArea.y2 = Pos.vy + m_length;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcPendulumPlatform::processMovement( int _frames )
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{
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if ( m_extendDir == EXTEND_LEFT )
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{
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if ( m_extension > m_maxExtension )
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{
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m_extendDir = EXTEND_RIGHT;
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}
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else
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{
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m_extension += m_speed * _frames;
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}
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}
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else
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{
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if ( m_extension < -m_maxExtension )
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{
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m_extendDir = EXTEND_LEFT;
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}
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else
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{
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m_extension -= m_speed * _frames;
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}
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}
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Pos.vx = m_base.vx + ( ( m_length * rcos( m_heading + m_extension ) ) >> 12 );
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Pos.vy = m_base.vy + ( ( m_length * rsin( m_heading + m_extension ) ) >> 12 );
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcPendulumPlatform::render()
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{
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int x1,y1,x2,y2;
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int x1Boundary,y1Boundary,x2Boundary,y2Boundary;
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DVECTOR offset = CLevel::getCameraPos();
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if ( m_isActive )
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{
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CPlatformThing::render();
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
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m_modelGfx->Render(renderPos);
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}
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x1 = x1Boundary = Pos.vx - offset.vx;
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x2 = x2Boundary = m_lineBase.vx - offset.vx;
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y1 = y1Boundary = Pos.vy - offset.vy;
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y2 = y2Boundary = m_lineBase.vy - offset.vy;
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int angle = ratan2( x1 - x2, y1 - y2 );
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if ( y2 < 0 )
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{
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int yDiff = -y2;
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y2 = y2Boundary = 0;
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int hyp = ( yDiff << 12 ) / rcos( angle );
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x2 += ( hyp * rsin( angle ) ) >> 12;
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}
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if ( y1 > VidGetScrH() )
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{
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int yDiff = y1 - VidGetScrH();
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y1 = y1Boundary = VidGetScrH();
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int hyp = ( yDiff << 12 ) / rcos( angle );
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x1 -= ( hyp * rsin( angle ) ) >> 12;
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}
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if ( x1Boundary > x2Boundary )
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{
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int tempX = x1Boundary;
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x1Boundary = x2Boundary;
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x2Boundary = tempX;
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}
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if ( y1Boundary > y2Boundary )
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{
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int tempY = y1Boundary;
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y1Boundary = y2Boundary;
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y2Boundary = tempY;
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}
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if ( x2Boundary >= 0 && x1Boundary <= VidGetScrW() )
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{
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if ( y2Boundary >= 0 && y1Boundary <= VidGetScrH() )
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{
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DrawLine( x1, y1, x2, y2, 0, 0, 0, 8 );
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}
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}
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}
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}
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