34 lines
677 B
C++
34 lines
677 B
C++
/*=========================================================================
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nfskull.h
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __ENEMY_NFSKULL_H__
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#define __ENEMY_NFSKULL_H__
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class CNpcFlamingSkullEnemy : public CNpcEnemy
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{
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virtual void postInit();
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protected:
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virtual void processEnemyCollision( CThing *thisThing );
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virtual bool processSensor();
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virtual void processClose( int _frames );
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s32 m_fireHeading;
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enum NPC_FLAMING_SKULL_STATE
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{
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FLAMING_SKULL_ATTACK = 0,
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FLAMING_SKULL_RETURN = 1,
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};
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};
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#endif |