93 lines
2.1 KiB
C++
93 lines
2.1 KiB
C++
/*=========================================================================
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pbwheel.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PBWHEEL_H__
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#include "platform\pbwheel.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBigWheelPlatform::processMovement( int _frames )
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{
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m_rotation += m_speed * _frames;
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m_rotation &= 4095;
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Pos.vx = m_base.vx + ( ( m_extension * rcos( m_rotation ) ) >> 12 );
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Pos.vy = m_base.vy + ( ( m_extension * rsin( m_rotation ) ) >> 12 );
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBigWheelPlatform::setWaypoints( sThingPlatform *ThisPlatform )
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{
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int pointNum;
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u16 *PntList=(u16*)MakePtr(ThisPlatform,sizeof(sThingPlatform));
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u16 newXPos, newYPos;
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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DVECTOR startPos;
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startPos.vx = newXPos << 4;
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startPos.vy = newYPos << 4;
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if ( ThisPlatform->PointCount > 1 )
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{
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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DVECTOR pivotPos;
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pivotPos.vx = newXPos << 4;
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pivotPos.vy = newYPos << 4;
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s32 xDist = startPos.vx - pivotPos.vx;
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s32 yDist = startPos.vy - pivotPos.vy;
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init( pivotPos );
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m_rotation = ratan2( yDist, xDist );
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m_extension = isqrt2( ( xDist * xDist ) + ( yDist * yDist ) );
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}
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else
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{
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init( startPos );
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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const CRECT *CNpcBigWheelPlatform::getThinkBBox()
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{
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CRECT objThinkBox = getCollisionArea();
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sBBox &thinkBBox = CThingManager::getThinkBBox();
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objThinkBox.x1 = thinkBBox.XMin;
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objThinkBox.x2 = thinkBBox.XMax;
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objThinkBox.y1 = thinkBBox.YMin;
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objThinkBox.y2 = thinkBBox.YMax;
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return &objThinkBox;
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} |