SBSPSS/Utils/MapEdit/GUILayerCollision.h
2001-07-05 21:17:31 +00:00

60 lines
1.8 KiB
C++

#if !defined(AFX_GUILAYERCOLLISION_H__19A02D59_C518_4A7E_8F76_93EF28087F77__INCLUDED_)
#define AFX_GUILAYERCOLLISION_H__19A02D59_C518_4A7E_8F76_93EF28087F77__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GUILayerCollision.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// GUILayerCollision dialog
class GUILayerCollision : public CDialog
{
// Construction
public:
GUILayerCollision(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(GUILayerCollision)
enum { IDD = IDD_LAYER_COLLISION };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(GUILayerCollision)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(GUILayerCollision)
afx_msg void OnLayercollisionDamage();
afx_msg void OnLayercollisionDeathFall();
afx_msg void OnLayercollisionDeathInstant();
afx_msg void OnLayercollisionDeathLiquid();
afx_msg void OnLayercollisionDestructFloor();
afx_msg void OnLayercollisionDestructWall();
afx_msg void OnLayercollisionElectric();
afx_msg void OnLayercollisionMoveLeft();
afx_msg void OnLayercollisionMoveRight();
afx_msg void OnLayercollisionNormal();
afx_msg void OnLayercollisionSlippery();
afx_msg void OnLayercollisionSolid();
afx_msg void OnLayercollisionSoakUp();
afx_msg void OnLayercollisionSbNomove();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GUILAYERCOLLISION_H__19A02D59_C518_4A7E_8F76_93EF28087F77__INCLUDED_)