SBSPSS/build/mkactor.pl
2001-02-26 22:51:03 +00:00

28 lines
882 B
Perl

$OutFile=shift(@ARGV);
$Actor=shift(@ARGV);
# printf("I got\n0: $OutFile\n1: $Actor\n");
$OutFile=">$OutFile";
open(OutFile) || die "Can't create makefile $OutFile; $!";
# print <<eot
print OutFile <<eot
ACTOR_$Actor\:\t\$(ACTOR_$Actor\_OUT)
ACTOR_$Actor\_IN_DIR :=\t\$(ACTOR_IN_DIR)/$Actor
ACTOR_$Actor\_OUT_DIR :=\t\$(ACTOR_OUT_DIR)
ACTOR_$Actor\_IN :=\t\$(ACTOR_$Actor\_IN_DIR)/$Actor.gin
ACTOR_$Actor\_OUT :=\t\$(ACTOR_$Actor\_OUT_DIR)/$Actor.a3d
ACTOR_$Actor\_ANIM_LIST :=\t\$(foreach FILE, \$($Actor\_ANIM_LIST),-a:\$(ACTOR_$Actor\_IN_DIR)/\$(FILE).gin)
ACTOR_$Actor\_TEX_LIST :=\t\$(foreach FILE, \$($Actor\_EXTRA_TEX),-x:textures/\$(FILE).bmp)
\$(ACTOR_$Actor\_OUT) : \$(ACTOR_$Actor\_IN)
\@\$(MKACTOR3D) \$(ACTOR_$Actor\_IN) -o:\$(ACTOR_$Actor\_OUT_DIR) -t:24,1,1 -s:256 -i:\$(INC_DIR) \$(ACTOR_$Actor\_TEX_LIST) \$(ACTOR_$Actor\_ANIM_LIST)
eot
;
close(OutFile);