131 lines
2.6 KiB
C++
131 lines
2.6 KiB
C++
/*=========================================================================
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pbubble.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLATFORM_PBUBBLE_H__
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#include "platform\pbubble.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __SPR_SPRITES_H__
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#include <sprites.h>
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBubblePlatform::postInit()
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{
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CNpcPlatform::postInit();
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m_pop = false;
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s32 minX, maxX, minY, maxY;
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m_npcPath.getPathXExtents( &minX, &maxX );
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m_npcPath.getPathYExtents( &minY, &maxY );
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m_thinkArea.x1 = minX;
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m_thinkArea.x2 = maxX;
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m_thinkArea.y1 = minY;
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m_thinkArea.y2 = maxY;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBubblePlatform::render()
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{
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if ( m_isActive || m_pop )
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{
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CPlatformThing::render();
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// Render
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if (canRender())
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{
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DVECTOR &renderPos=getRenderPos();
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if ( m_pop )
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{
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POLY_FT4 *SprFrame = CGameScene::getSpriteBank()->printRotatedScaledSprite( FRM__BALLOONBURST, renderPos.vx, renderPos.vy - 16, 4096 << 1, 4096 << 1, 0, 10 );
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setRGB0( SprFrame, 128, 128, 255 );
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}
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else
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{
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// Evil hard coded Offsets
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POLY_FT4 *SprFrame = CGameScene::getSpriteBank()->printFT4( FRM__BUBBLE_1, renderPos.vx-16, renderPos.vy-32, 0, 0, 10 );
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setRGB0( SprFrame, 128, 128, 255 );
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// m_modelGfx->Render(renderPos);
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBubblePlatform::processMovement( int _frames )
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{
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if ( !isSetToShutdown() && !m_pop )
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{
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Pos.vy -= m_speed * _frames;
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if ( m_npcPath.getWaypointCount() )
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{
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s32 minY, maxY;
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m_npcPath.getPathYExtents( &minY, &maxY );
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if ( Pos.vy < minY )
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{
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m_lifetime = GameState::getOneSecondInFrames() >> 2;
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m_pop = true;
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}
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}
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else
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{
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if ( Pos.vy < 0 )
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{
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m_lifetime = GameState::getOneSecondInFrames() >> 2;
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m_pop = true;
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}
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}
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DVECTOR offset = CLevel::getCameraPos();
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s32 yPos = Pos.vy - offset.vy;
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if ( yPos < 0 )
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{
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setToShutdown();
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBubblePlatform::processLifetime( int _frames )
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{
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if ( m_pop )
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{
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if ( m_lifetime <= 0 )
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{
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setToShutdown();
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}
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else
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{
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m_lifetime = 0;
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}
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}
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}
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