163 lines
2.8 KiB
C++
163 lines
2.8 KiB
C++
/*=========================================================================
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greadout.h
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __GUI_GREADOUT_H__
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#define __GUI_GREADOUT_H__
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#ifndef __GUI_GUI_H__
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#include "gui\gui.h"
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#endif
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/* Std Lib
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------- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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class CGUITextReadout : public CGUIObjectWithFont
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{
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public:
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typedef struct
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{
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int m_value;
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int m_textId;
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} TextReadoutData;
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virtual void init(CGUIObject *_parent,GUIId _id=noId);
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virtual void setReadoutTarget(int *_target);
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virtual void setReadoutData(TextReadoutData *_data);
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virtual void render();
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virtual void think(int _frames);
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protected:
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void recalc();
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private:
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int *m_target;
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TextReadoutData *m_data;
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int m_lastValue;
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unsigned int m_textId;
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int m_textY;
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};
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class CGUISpatCountReadout : public CGUIObjectWithFont
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{
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public:
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virtual void init(CGUIObject *_parent,GUIId _id=noId);
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virtual void shutdown();
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virtual void setSpatCounts(int _collected,int _total);
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virtual void render();
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private:
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int m_spatsCollected,m_spatsTotal;
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class SpriteBank *m_spriteBank;
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};
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class CGUISpriteReadout : public CGUIObjectWithSpriteBank
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{
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public:
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typedef struct
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{
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int m_value;
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int m_frame;
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} SpriteReadoutData;
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virtual void init(CGUIObject *_parent,GUIId _id=noId);
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virtual void setReadoutTarget(int *_target);
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virtual void setReadoutData(SpriteReadoutData *_data);
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virtual void render();
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virtual void think(int _frames);
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protected:
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void recalc();
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private:
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int *m_target;
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SpriteReadoutData *m_data;
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int m_lastValue;
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int m_frame;
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int m_x,m_y;
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};
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class CGUIBarReadout : public CGUIObject
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{
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public:
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virtual void init(CGUIObject *_parent,GUIId _id=noId);
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virtual void setReadoutTarget(int *_target);
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virtual void setReadoutRange(int _min,int _max);
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virtual void render();
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virtual void think(int _frames);
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protected:
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void recalc();
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private:
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int *m_target;
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int m_min,m_max;
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int m_markerOffset;
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int m_lastValue;
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};
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/*----------------------------------------------------------------------
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Globals
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------- */
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/*----------------------------------------------------------------------
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Functions
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--------- */
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/*---------------------------------------------------------------------- */
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#endif /* __GUI_GREADOUT_H__ */
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/*===========================================================================
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end */
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