67 lines
1.4 KiB
C++
67 lines
1.4 KiB
C++
/*=========================================================================
|
|
|
|
tsswitch.cpp
|
|
|
|
Author: CRB
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
#ifndef __TRIGGERS_TSSWITCH_H__
|
|
#include "triggers\tsswitch.h"
|
|
#endif
|
|
|
|
#ifndef __GAME_GAME_H__
|
|
#include "game\game.h"
|
|
#endif
|
|
|
|
#ifndef __ENEMY_NPC_H__
|
|
#include "enemy\npc.h"
|
|
#endif
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CSteamSwitchEmitterTrigger::setPositionAndSize(int _x,int _y,int _w,int _h)
|
|
{
|
|
CTrigger::setPositionAndSize( _x, _y, _w, _h );
|
|
|
|
m_effect = CFX::Create( CFX::FX_TYPE_STEAM, Pos );
|
|
m_active = true;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CSteamSwitchEmitterTrigger::toggleVisible()
|
|
{
|
|
m_effect->toggleVisible();
|
|
m_active = !m_active;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CSteamSwitchEmitterTrigger::collidedWith(CThing *_thisThing)
|
|
{
|
|
if ( m_active )
|
|
{
|
|
switch(_thisThing->getThingType())
|
|
{
|
|
case TYPE_ENEMY:
|
|
{
|
|
CNpcEnemy *enemy = (CNpcEnemy *) _thisThing;
|
|
|
|
enemy->hasBeenSteamed( Pos );
|
|
|
|
break;
|
|
}
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|