SBSPSS/source/enemy/neyeball.h
Charles b19db66ed5
2001-06-28 20:29:14 +00:00

40 lines
902 B
C++

/*=========================================================================
neyeball.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __ENEMY_NEYEBALL_H__
#define __ENEMY_NEYEBALL_H__
class CNpcEyeballEnemy : public CNpcEnemy
{
public:
virtual void render();
virtual void postInit();
virtual void shutdown();
virtual int getFrameCount() {return( 1 );}
virtual void processEvent( GAME_EVENT evt, CThing *sourceThing );
protected:
virtual void processEnemyCollision( CThing *thisThing );
virtual bool processSensor();
virtual void processClose( int _frames );
virtual void processShotDeathStart( int _frames );
virtual void processShotDeathEnd( int _frames );
s32 m_fireHeading;
enum
{
EYEBALL_DIST = 30,
};
};
#endif