SBSPSS/source/enemy/nmjfish.h
2001-05-30 22:05:41 +00:00

50 lines
1.2 KiB
C++

/*=========================================================================
nmjfish.h
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __ENEMY_NMJFISH_H__
#define __ENEMY_NMJFISH_H__
class CNpcMotherJellyfishEnemy : public CNpcEnemy
{
public:
virtual void postInit();
void render();
virtual void shutdown();
virtual void setupWaypoints( sThingActor *ThisActor );
protected:
virtual void processClose( int _frames );
virtual void processMovement( int _frames );
void spawnJellyfish( int _frames );
virtual void processUserCollision( CThing *thisThing );
enum NPC_MOTHER_JELLYFISH_STATE
{
MOTHER_JELLYFISH_RETURN_TO_START_1 = 0,
MOTHER_JELLYFISH_CYCLE_1 = 1,
MOTHER_JELLYFISH_ATTACK_PLAYER_SPAWN_1,
MOTHER_JELLYFISH_RETURN_TO_START_2,
MOTHER_JELLYFISH_CYCLE_2,
MOTHER_JELLYFISH_ATTACK_PLAYER_SPAWN_2,
MOTHER_JELLYFISH_RETURN_TO_START_3,
MOTHER_JELLYFISH_CYCLE_3,
MOTHER_JELLYFISH_ATTACK_PLAYER_SHOCK,
};
int m_jellyfishCount;
s32 m_spawnTimer;
s32 m_cycleWidth;
s32 m_halfCycleWidth;
bool m_meterOn;
};
#endif