164 lines
4.0 KiB
C++
164 lines
4.0 KiB
C++
/**********************/
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/*** JellyFish Legs ***/
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/**********************/
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#include "system\global.h"
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#include <DStructs.h>
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#include "utils\utils.h"
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#include "gfx\prim.h"
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#include "gfx\sprbank.h"
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#include <sprites.h>
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#include "level\level.h"
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#include "FX\FXjfish.h"
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/*****************************************************************************/
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/*****************************************************************************/
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/*****************************************************************************/
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void CFXJellyFishLegs::init()
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{
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CFX::init();
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FXList=0;
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}
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/*****************************************************************************/
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void CFXJellyFishLegs::shutdown()
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{
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for (int L=0; L<Width; L++)
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{
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MemFree(FXList[L]);
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}
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MemFree(FXList);
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MemFree(WidthTable);
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MemFree(HeightTable);
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CFX::shutdown();
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}
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/*****************************************************************************/
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/*****************************************************************************/
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void CFXJellyFishLegs::SetUp(int _Width,int _Gap,int _Length,int _Count)
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{
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XOfs=-(_Width/2);
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Width=_Width/_Gap;
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Gap=_Gap;
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Length=_Length;
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Count=_Count;
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FXList=(sList**)MemAlloc(Width*sizeof(sList*),"FishLegTable");
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for (int L=0; L<Width; L++)
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{
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sList *ThisList=(sList*)MemAlloc(Count*sizeof(sList),"FishLeg");
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FXList[L]=ThisList;
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}
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ListIdx=0;
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WidthTable=(s16*)MemAlloc(Count*sizeof(s16),"FishLegWTable");
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for (int W=0; W<Count; W++)
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{
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int dW=((8<<12)/Count)/2;
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WidthTable[W]=(dW*W)>>12;
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}
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HeightTable=(s16*)MemAlloc(Width*sizeof(s16),"FishLegHTable");
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int AInc=1024/Width;
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for (int H=0; H<Width; H++)
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{
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int Ofs=abs(H-(Width/2));
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int dH=8-Ofs;
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dH*=2;
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if (dH>8) dH=8;
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if (dH<2) dH=2;
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HeightTable[H]=(s16)dH;
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// printf("%i %i =%i\n",H,Ofs,HeightTable[H]);
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}
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}
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/*****************************************************************************/
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/*** Think *******************************************************************/
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/*****************************************************************************/
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//int XT[]={-3,-3,-3,-2,-2,-2,-1,-1, +1,+1,+2,+2,+2,+3,+3,+3};
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int XT[]={-3,-2,-2,-2,-2,-1,-1,-1, +1,+1,+1,+2,+2,+2,+2,+3};
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void CFXJellyFishLegs::think(int _frames)
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{
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ASSERT(FXList);
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CFX::think(_frames);
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ListIdx--;
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if (ListIdx<0) ListIdx+=Count;
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for (int i=0; i<Width; i++)
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{
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sList *ThisList=FXList[i];
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ThisList[ListIdx].Ofs=Parent->getPos();
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// ThisList[ListIdx].Ofs.vx/=16;
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// ThisList[ListIdx].Ofs.vy/=16;
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int XO=getRnd();
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XO&=15;
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ThisList[ListIdx].Ofs.vx+=XT[XO];
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}
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}
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/*****************************************************************************/
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/*** Render ******************************************************************/
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/*****************************************************************************/
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const int Trans=3;
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int LX=8;
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int LY=32;
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void CFXJellyFishLegs::render()
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{
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DVECTOR _MapOfs=CLevel::getCameraPos();
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DVECTOR MapOfs;
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int dRGB=256/Count;
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s16 *dH=HeightTable;
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_MapOfs.vx+=LX;
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_MapOfs.vy+=LY;
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if (!Parent->getOnScreenFlag()) return;
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MapOfs.vx=_MapOfs.vx+XOfs;
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for (int L=0; L<Width; L++)
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{
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u8 C=255;
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s16 *dW=WidthTable;
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int Idx=ListIdx;
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sList *List=FXList[L];
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DVECTOR LastPos;
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int LastdW;
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int Height=*dH++;
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MapOfs.vy=_MapOfs.vy;
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LastPos.vx=List[Idx].Ofs.vx-MapOfs.vx;
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LastPos.vy=List[Idx].Ofs.vy-MapOfs.vy;
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LastdW=*dW++;
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MapOfs.vy-=Length;
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Idx++;
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for (int i=0; i<Count-1; i++)
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{
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if (Idx>=Count) Idx=0;
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POLY_FT4 *Ft4=m_spriteBank->printFT4(FRM__TENTACLE,LastPos.vx,LastPos.vy,0,0,OtPos);
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Ft4->x0=LastPos.vx+0+LastdW; Ft4->y0=LastPos.vy;
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Ft4->x1=LastPos.vx+8-LastdW; Ft4->y1=LastPos.vy;
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setSemiTrans(Ft4,1);
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Ft4->tpage|=Trans<<5;
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LastPos.vx=List[Idx].Ofs.vx-MapOfs.vx;
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LastPos.vy=List[Idx].Ofs.vy-MapOfs.vy;
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LastdW=*dW++;
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Ft4->x2=LastPos.vx+0+LastdW; Ft4->y2=LastPos.vy;
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Ft4->x3=LastPos.vx+8-LastdW; Ft4->y3=LastPos.vy;
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setRGB0(Ft4,C,C,C);
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C-=dRGB;
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MapOfs.vy-=Height;
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Idx++;
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}
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MapOfs.vx+=Gap;
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}
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}
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