230 lines
4.8 KiB
C++
230 lines
4.8 KiB
C++
/*=========================================================================
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start.cpp
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#include "frontend\start.h"
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#ifndef __GFX_SPRBANK_H__
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#include "gfx\sprbank.h"
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#endif
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#ifndef __LOCALE_TEXTDBASE_H__
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#include "locale\textdbase.h"
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#endif
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#ifndef __GFX_FADER_H__
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#include "gfx\fader.h"
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#endif
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#ifndef __PRIM_HEADER__
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#include "gfx\prim.h"
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#endif
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#ifndef __GUI_GFACTORY_H__
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#include "gui\gfactory.h"
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#endif
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#ifndef __GUI_GFRAME_H__
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#include "gui\gframe.h"
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#endif
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/* Std Lib
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------- */
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/* Data
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---- */
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#ifndef __SPR_SPRITES_H__
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#include <sprites.h>
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#endif
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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/*----------------------------------------------------------------------
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Function Prototypes
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------------------- */
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/*----------------------------------------------------------------------
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Vars
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---- */
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int CFrontEndStart::s_levelValues[]=
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{
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0,48,96,144,192,240,
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-1,
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};
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CGUITextReadout::TextReadoutData CFrontEndStart::s_levelReadoutText[]=
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{
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{ 0, STR__DEBUG__LEVEL_SELECT_C1 },
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{ 48, STR__DEBUG__LEVEL_SELECT_C2 },
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{ 96, STR__DEBUG__LEVEL_SELECT_C3 },
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{ 144, STR__DEBUG__LEVEL_SELECT_C4 },
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{ 192, STR__DEBUG__LEVEL_SELECT_C5 },
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{ 240, STR__DEBUG__LEVEL_SELECT_C6 },
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};
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extern int s_globalLevelSelectThing;
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndStart::init()
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{
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m_guiFrame=new ("optionsframe") CGUIControlFrame();
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m_guiFrame->init(NULL);
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m_guiFrame->setObjectXYWH((512-352)/2,50,352,96);
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CGUIFactory::createCycleButtonFrame(m_guiFrame,
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10,10,332,40,
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STR__DEBUG__LEVEL_SELECT,
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&m_level,s_levelValues,s_levelReadoutText);
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CGUIFactory::createValueButtonFrame(m_guiFrame,
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10,50,332,40,
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STR__DEBUG__LEVEL_SELECT_START,
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&m_startGame,true);
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndStart::shutdown()
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{
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m_guiFrame->shutdown();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndStart::select()
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{
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m_guiFrame->select();
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m_shuttingDown=false;
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m_selectedSlot=NO_SLOT_SELECTED;
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m_escapeToTitles=false;
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CFader::setFadingIn();
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m_startGame=false;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndStart::unselect()
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{
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m_guiFrame->unselect();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndStart::render()
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{
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POLY_G4 *g4;
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g4=GetPrimG4();
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setXYWH(g4,0,0,512,256);
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setRGB0(g4,50, 0, 0);
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setRGB1(g4, 0, 0,50);
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setRGB2(g4, 0,50, 0);
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setRGB3(g4,50, 0,50);
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AddPrimToList(g4,MAX_OT-1);
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m_guiFrame->render();
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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void CFrontEndStart::think(int _frames)
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{
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if(!CFader::isFading())
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{
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m_guiFrame->think(_frames);
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}
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if(!m_shuttingDown)
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{
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if(/*m_selectedSlot!=NO_SLOT_SELECTED||
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m_escapeToTitles||*/
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m_startGame)
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{
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m_selectedSlot=0;
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m_shuttingDown=true;
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s_globalLevelSelectThing=m_level;
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CFader::setFadingOut();
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}
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}
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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int CFrontEndStart::isReadyToExit()
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{
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return !CFader::isFading()&&m_shuttingDown;
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}
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/*----------------------------------------------------------------------
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Function:
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Purpose:
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Params:
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Returns:
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---------------------------------------------------------------------- */
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CFrontEndScene::FrontEndMode CFrontEndStart::getNextMode()
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{
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if(m_selectedSlot==NO_SLOT_SELECTED)
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{
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return CFrontEndScene::MODE__MAIN_TITLES;
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}
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else
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{
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return CFrontEndScene::MODE__EXIT_TO_GAME;
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}
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}
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/*===========================================================================
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end */ |