SBSPSS/Utils/MkLevel/Layers/MkLevelLayerCollision.h
2001-04-17 16:42:07 +00:00

28 lines
690 B
C++

/***********************/
/*** Layer Collision ***/
/***********************/
#ifndef __MKLEVEL_LAYER_COLLISION_HEADER__
#define __MKLEVEL_LAYER_COLLISION_HEADER__
#include "MkLevelLayer.h"
#include <List2d.h>
/*****************************************************************************/
class CMkLevelLayerCollision: public CMkLevelLayer
{
public:
CMkLevelLayerCollision(sExpLayerHdr *LayerHdr);
virtual void PreProcess(CMkLevel *Core);
virtual void Process(CMkLevel *Core);
virtual int Write(FILE *File,const char *LayerName,const char *MapName);
protected:
CList2d<sExpColTile> Map;
};
/*****************************************************************************/
#endif