SBSPSS/Utils/MkLevel/Layers/MkLevelLayerHazard.h
2001-04-30 21:49:54 +00:00

28 lines
728 B
C++

/********************/
/*** Layer Hazard ***/
/********************/
#ifndef __MKLEVEL_LAYER_HAZARD_HEADER__
#define __MKLEVEL_LAYER_HAZARD_HEADER__
#include "MkLevelLayerThing.h"
#include <List2d.h>
/*****************************************************************************/
class CMkLevelLayerHazard : public CMkLevelLayerThing
{
public:
CMkLevelLayerHazard(sExpLayerHdr *LayerHdr) : CMkLevelLayerThing(LayerHdr){};
const char *GetTypeName() {return("HAZARD");}
void PreProcess(CMkLevel *Core);
void Process(CMkLevel *Core);
int Write(FILE *File,const char *LayerName,const char *MapName);
CList<int> RemapTable;
};
/*****************************************************************************/
#endif