SBSPSS/source/triggers/tteleprt.cpp
Charles 6ba7114904
2001-08-02 13:19:11 +00:00

114 lines
2.3 KiB
C++

/*=========================================================================
tteleprt.cpp
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
/*----------------------------------------------------------------------
Includes
-------- */
#include "triggers\trigger.h"
#include "triggers\tteleprt.h"
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __PLAYER_PLAYER_H__
#include "player\player.h"
#endif
#ifndef __FRIEND_FRIEND_H__
#include "friend\friend.h"
#endif
#ifndef __FRIEND_FGARY_H__
#include "friend\fgary.h"
#endif
/* Std Lib
------- */
/* Data
---- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
/*----------------------------------------------------------------------
Function Prototypes
------------------- */
/*----------------------------------------------------------------------
Vars
---- */
/*----------------------------------------------------------------------
Function:
Purpose:
Params:
Returns:
---------------------------------------------------------------------- */
void CTeleportTrigger::collidedWith(CThing *_thisThing)
{
int chapter=GameScene.getChapterNumber();
int level=GameScene.getLevelNumber();
switch( _thisThing->getThingType() )
{
case TYPE_PLAYER:
{
if ( chapter == 5 && level == 5 )
{
if ( !CNpcGaryFriend::hasReachedDoor() )
{
// if we're on chapter 1, level 5, check Gary has reached the teleport point
// if he hasn't, don't let Spongey through
return;
}
}
((CPlayer*)_thisThing)->clearPlatform();
((CPlayer*)_thisThing)->teleportTo(m_boxX1+8,m_boxY1+16);
break;
}
case TYPE_NPC:
{
if ( _thisThing->getThingSubType() == CNpcFriend::NPC_FRIEND_GARY )
{
if ( chapter == 5 && level == 5 )
{
// if Gary has touched a teleport on chapter 1, level 5, remember that he has done so
CNpcGaryFriend::setReachedDoor();
}
}
break;
}
default:
break;
}
}
/*===========================================================================
end */