97 lines
1.8 KiB
C++
97 lines
1.8 KiB
C++
/*=========================================================================
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pause.h
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __GAME_PAUSE_H__
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#define __GAME_PAUSE_H__
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/*----------------------------------------------------------------------
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Includes
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-------- */
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/* Std Lib
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------- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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class CPauseMenu
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{
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public:
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void init();
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void shutdown();
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void select();
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void unselect();
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void think(int _frames);
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void render();
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int isActive();
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private:
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typedef enum
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{
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STATE__MAIN_MENU,
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STATE__CONFIRM_QUIT,
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} STATE;
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enum
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{
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RESPONSE__WAITING,
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RESPONSE__CONTINUE,
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RESPONSE__QUIT,
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RESPONSE__CONFIRM_QUIT_YES,
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RESPONSE__CONFIRM_QUIT_NO,
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};
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void renderLives();
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int m_active;
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int m_SpeechPlaying;
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int m_padDebounce;
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int m_responseFlag;
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int m_vibrationChangeFlag;
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int m_vibrationState;
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STATE m_currentState;
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class CGUIControlFrame *m_pauseGuiFrame;
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class CGUIControlFrame *m_confirmQuitGuiFrame;
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class CGUIObject *m_vibGUIOption;
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class FontBank *m_fontBank;
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};
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/*----------------------------------------------------------------------
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Globals
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------- */
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/*----------------------------------------------------------------------
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Functions
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--------- */
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/*---------------------------------------------------------------------- */
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#endif /* __GAME_PAUSE_H__ */
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/*===========================================================================
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end */
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