232 lines
4.7 KiB
C++
232 lines
4.7 KiB
C++
/*=========================================================================
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hbrock.h
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __HAZARD_HBROCK_H__
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#include "hazard\hbrock.h"
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#endif
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#ifndef __TRIGGERS_THAZWALK_H__
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#include "triggers\thazwalk.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBouncingRockHazard::init()
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{
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CNpcBouncingBarrelHazard::init();
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m_isTriggered = false;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBouncingRockHazard::setWaypoints( sThingHazard *ThisHazard )
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{
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int pointNum;
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u16 *PntList=(u16*)MakePtr(ThisHazard,sizeof(sThingHazard));
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u16 newXPos, newYPos;
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m_npcPath.setWaypointCount( ThisHazard->PointCount - 2 );
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newXPos = (u16) *PntList;
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setWaypointPtr( PntList );
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PntList++;
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newYPos = (u16) *PntList;
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PntList++;
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DVECTOR startPos;
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startPos.vx = ( newXPos << 4 ) + 8;
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startPos.vy = ( newYPos << 4 ) + 16;
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Pos = startPos;
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m_base = Pos;
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for ( int i = 2 ; i < ThisHazard->PointCount ; i++ )
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{
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PntList++;
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PntList++;
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}
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newXPos = (u16) *PntList;
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PntList++;
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newYPos = (u16) *PntList;
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CHazardTrigger *trigger;
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trigger=(CHazardTrigger*)CTrigger::Create(CTrigger::TRIGGER_HAZARD_WALK);
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trigger->setPositionAndSize( ( newXPos << 4 ) + 8, ( newYPos << 4 ) + 16 - 100, 128, 128 );
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trigger->setHazard( this );
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s32 minX, maxX, minY, maxY;
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m_npcPath.getPathXExtents( &minX, &maxX );
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m_npcPath.getPathYExtents( &minY, &maxY );
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m_thinkArea.x1 = minX;
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m_thinkArea.x2 = maxX;
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m_thinkArea.y1 = minY;
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m_thinkArea.y2 = maxY;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBouncingRockHazard::render()
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{
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if ( m_isTriggered )
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{
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CNpcBouncingBarrelHazard::render();
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBouncingRockHazard::processMovement( int _frames )
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{
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if ( m_isTriggered )
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{
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s32 moveX = 0, moveY = 0;
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s32 moveVel = 0;
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s32 moveDist = 0;
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s32 waypointXDist;
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s32 waypointYDist;
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s32 waypointHeading;
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s32 groundHeight;
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// deal with horizontal
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if ( m_soundId == NOT_PLAYING )
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{
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_ROLLING_ROCK, true, true );
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}
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bool pathComplete;
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if ( m_npcPath.thinkFlat( Pos, &pathComplete, &waypointXDist, &waypointYDist, &waypointHeading, 1 ) )
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{
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if ( pathComplete )
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{
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setToShutdown();
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}
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m_lastWaypoint = Pos;
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}
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moveX = 3 * _frames;
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if ( moveX > abs( waypointXDist ) )
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{
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moveX = abs( waypointXDist );
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}
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if ( waypointHeading == 2048 )
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{
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moveX = -moveX;
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m_rotation -= 256 * _frames;
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m_rotation &= 4095;
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}
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else
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{
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m_rotation += 256 * _frames;
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m_rotation &= 4095;
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}
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if ( m_rockDir )
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{
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m_rockRotation += 30 * _frames;
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if ( m_rockRotation > 256 )
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{
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m_rockDir = false;
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}
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}
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else
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{
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m_rockRotation -= 30 * _frames;
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if ( m_rockRotation < -256 )
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{
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m_rockDir = true;
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}
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}
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Pos.vx += moveX;
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// deal with vertical
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DVECTOR nextWaypoint;
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nextWaypoint.vx = waypointXDist + Pos.vx;
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nextWaypoint.vy = waypointYDist + Pos.vy;
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s32 waypointDist = abs( nextWaypoint.vx - m_lastWaypoint.vx );
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if ( waypointDist < 1 )
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{
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waypointDist = 1;
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}
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if ( waypointYDist > 0 )
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{
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s32 sineVal = ( abs( Pos.vx - nextWaypoint.vx ) * 1024 ) / waypointDist;
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Pos.vy = nextWaypoint.vy - ( ( abs( nextWaypoint.vy - m_lastWaypoint.vy ) * rsin( sineVal ) ) >> 12 );
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}
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else if ( waypointYDist < 0 )
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{
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s32 sineVal = ( abs( Pos.vx - m_lastWaypoint.vx ) * 1024 ) / waypointDist;
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Pos.vy = m_lastWaypoint.vy - ( ( abs( nextWaypoint.vy - m_lastWaypoint.vy ) * rsin( sineVal ) ) >> 12 );
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBouncingRockHazard::trigger()
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{
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m_isTriggered = true;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcBouncingRockHazard::collidedWith( CThing *_thisThing )
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{
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if ( m_isActive )
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{
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switch(_thisThing->getThingType())
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{
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case TYPE_PLAYER:
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{
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CPlayer *player = (CPlayer *) _thisThing;
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player->takeDamage( DAMAGE__KILL_OUTRIGHT );
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break;
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}
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default:
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break;
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}
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}
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}
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