SBSPSS/source/hazard/hrweight.cpp
Charles 45435136f8
2001-08-08 15:43:07 +00:00

395 lines
7.4 KiB
C++

/*=========================================================================
hrweight.cpp
Author: CRB
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __HAZARD_HRWEIGHT_H__
#include "hazard\hrweight.h"
#endif
#ifndef __UTILS_HEADER__
#include "utils\utils.h"
#endif
#ifndef __VID_HEADER_
#include "system\vid.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
#ifndef __FRIEND_FRIEND_H__
#include "friend\friend.h"
#endif
#ifndef __GFX_OTPOS_H__
#include "gfx\otpos.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRisingWeightHazard::init()
{
CNpcHazard::init();
m_triggered = false;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRisingWeightHazard::setWaypoints( sThingHazard *ThisHazard )
{
ASSERT( ThisHazard->PointCount >= 3 );
u16 *PntList=(u16*)MakePtr(ThisHazard,sizeof(sThingHazard));
u16 newXPos, newYPos;
// get master hazard init pos
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
DVECTOR startPos;
startPos.vx = ( newXPos << 4 ) + 8;
startPos.vy = ( newYPos << 4 ) + 16;
Pos = startPos;
m_base = Pos;
// get master hazard max vertical extension
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
m_maxExtension = abs( ( ( newYPos << 4 ) + 16 ) - startPos.vy ) << 8;
// get slave trigger position
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
m_wheelPos.vx = newXPos;
m_wheelPos.vy = newYPos;
if ( ThisHazard->PointCount > 3 )
{
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
m_pulleyPos.vx = ( newXPos << 4 ) + 8;
m_pulleyPos.vy = ( newYPos << 4 ) + 16;
}
else
{
m_pulleyPos.vx = startPos.vx;
m_pulleyPos.vy = startPos.vy - ( m_maxExtension >> 8 );
}
s32 minX, maxX, minY, maxY;
m_npcPath.getPathXExtents( &minX, &maxX );
m_npcPath.getPathYExtents( &minY, &maxY );
m_thinkArea.x1 = minX;
m_thinkArea.x2 = maxX;
m_thinkArea.y1 = minY;
m_thinkArea.y2 = maxY;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRisingWeightHazard::processMovement( int _frames )
{
if ( m_triggered )
{
m_triggered = false;
m_extension += ( 16 * _frames ) << 8;
if ( m_extension > m_maxExtension )
{
m_extension = m_maxExtension;
}
else
{
if ( canRender() && m_soundId == NOT_PLAYING )
{
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_PULLEY, true, true );
}
}
}
else
{
m_extension -= 64 * _frames;
if ( m_extension < 0 )
{
m_extension = 0;
}
else
{
if ( canRender() && m_soundId == NOT_PLAYING )
{
m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_PULLEY, true, true );
}
m_wheel->weightDrop();
}
}
Pos.vy = m_base.vy - ( m_extension >> 8 );
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRisingWeightHazard::render()
{
int x1,y1,x2,y2;
int minX, maxX, minY, maxY;
DVECTOR const &offset = CLevel::getCameraPos();
if ( m_isActive )
{
CHazardThing::render();
if (canRender())
{
DVECTOR &renderPos=getRenderPos();
m_modelGfx->Render(renderPos);
}
x1 = m_base.vx - offset.vx;
x2 = m_pulleyPos.vx - offset.vx;
y1 = m_pulleyPos.vy - offset.vy;
y2 = Pos.vy - offset.vy;
minX = x1;
maxX = x2;
if ( minX > maxX )
{
minX = x2;
maxX = x1;
}
minY = y1;
maxY = y2;
if ( minY > maxY )
{
minY = y2;
maxY = y1;
}
if ( maxX >= 0 && minX <= VidGetScrW() )
{
if ( maxY >= 0 && minY <= VidGetScrH() )
{
DrawLine( x1, y1, x2, y2, 0, 0, 0, OTPOS__ACTOR_POS+1 );
}
}
x1 = ( m_wheelPos.vx << 4 ) + 8 - offset.vx;
x2 = m_pulleyPos.vx - offset.vx;
y1 = ( m_wheelPos.vy << 4 ) + 16 - offset.vy;
y2 = m_pulleyPos.vy - offset.vy;
minX = x1;
maxX = x2;
if ( minX > maxX )
{
minX = x2;
maxX = x1;
}
minY = y1;
maxY = y2;
if ( minY > maxY )
{
minY = y2;
maxY = y1;
}
if ( maxX >= 0 && minX <= VidGetScrW() )
{
if ( maxY >= 0 && minY <= VidGetScrH() )
{
DrawLine( x1, y1, x2, y2, 0, 0, 0, OTPOS__ACTOR_POS+1 );
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRisingWeightHazard::collidedWith( CThing *_thisThing )
{
if ( m_isActive )
{
switch(_thisThing->getThingType())
{
case TYPE_PLAYER:
{
CPlayer *player = (CPlayer *) _thisThing;
if ( !player->isRecoveringFromHit() )
{
player->takeDamage( DAMAGE__HIT_ENEMY );
}
break;
}
case TYPE_NPC:
{
CNpcFriend *npcFriend = (CNpcFriend *) _thisThing;
npcFriend->setObstructed();
break;
}
default:
break;
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRisingWeightWheelHazard::init()
{
CNpcHazard::init();
m_rotation = 0;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRisingWeightWheelHazard::setWaypoints( sThingHazard *ThisHazard )
{
u16 *PntList=(u16*)MakePtr(ThisHazard,sizeof(sThingHazard));
u16 newXPos, newYPos;
// get init pos
newXPos = (u16) *PntList;
PntList++;
newYPos = (u16) *PntList;
PntList++;
DVECTOR startPos;
startPos.vx = ( newXPos << 4 ) + 8;
startPos.vy = ( newYPos << 4 ) + 16;
Pos = startPos;
m_base = Pos;
m_wheelPos.vx = newXPos;
m_wheelPos.vy = newYPos;
s32 minX, maxX, minY, maxY;
m_npcPath.getPathXExtents( &minX, &maxX );
m_npcPath.getPathYExtents( &minY, &maxY );
m_thinkArea.x1 = minX;
m_thinkArea.x2 = maxX;
m_thinkArea.y1 = minY;
m_thinkArea.y2 = maxY;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRisingWeightWheelHazard::collidedWith( CThing *_thisThing )
{
if ( m_isActive )
{
switch(_thisThing->getThingType())
{
case TYPE_PLAYER:
{
CPlayer *player = (CPlayer *) _thisThing;
ATTACK_STATE playerState = player->getAttackState();
if ( playerState == ATTACK_STATE__BUTT_BOUNCE )
{
m_weight->setTriggered();
m_rotation += 256;
m_rotation &= 4095;
}
break;
}
case TYPE_PLAYERPROJECTILE:
{
m_weight->setTriggered();
m_rotation += 256;
m_rotation &= 4095;
_thisThing->setToShutdown();
}
default:
break;
}
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRisingWeightWheelHazard::weightDrop()
{
m_rotation -= 128;
m_rotation &= 4095;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CNpcRisingWeightWheelHazard::render()
{
CHazardThing::render();
if (canRender())
{
DVECTOR &renderPos=getRenderPos();
SVECTOR rotation;
rotation.vx = 0;
rotation.vy = 0;
rotation.vz = m_rotation;
VECTOR scale;
scale.vx = ONE;
scale.vy = ONE;
scale.vz = ONE;
m_modelGfx->Render(renderPos,&rotation,&scale);
}
}