87 lines
1.7 KiB
C++
87 lines
1.7 KiB
C++
/*=========================================================================
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pmnet.h
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Author: PKG
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __PLAYER_PMNET_H__
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#define __PLAYER_PMNET_H__
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/*----------------------------------------------------------------------
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Includes
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-------- */
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#ifndef __PLAYER_PMODES_H__
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#include "player\pmodes.h"
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#endif
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/* Std Lib
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------- */
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/*----------------------------------------------------------------------
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Tyepdefs && Defines
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------------------- */
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/*----------------------------------------------------------------------
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Structure defintions
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-------------------- */
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class CPlayerModeNet : public CPlayerModeBase
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{
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public:
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virtual void enter();
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virtual void think();
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virtual void renderModeUi();
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virtual void setAnimNo(int _animNo);
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virtual void setAnimFrame(int _animFrame);
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protected:
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virtual class CPlayerState **getStateTable();
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private:
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typedef enum
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{
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NET_STATE__INERT,
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NET_STATE__CATCHING,
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NET_STATE__JUST_CAUGHT_SOMETHING,
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NET_STATE__LAUNCHING,
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NET_STATE__JUST_LAUNCHED_SOMETHING,
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} NetState;
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int canSwingNetFromThisState();
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int m_savedAnimNo,m_savedAnimFrame;
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int m_netFrame;
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NetState m_netState;
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int m_netSin;
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};
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/*----------------------------------------------------------------------
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Globals
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------- */
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/*----------------------------------------------------------------------
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Functions
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--------- */
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/*---------------------------------------------------------------------- */
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#endif /* __PLAYER_PMNET_H__ */
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/*===========================================================================
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end */
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