SBSPSS/source/triggers/tifemit.cpp
Charles 8a84e8c1c9
2001-06-04 19:06:32 +00:00

80 lines
1.5 KiB
C++

/*=========================================================================
tifemit.h
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2001 Climax Development Ltd
===========================================================================*/
#ifndef __TRIGGERS_TIFEMIT_H__
#include "triggers\tifemit.h"
#endif
#ifndef __PLAYER_PLAYER_H__
#include "player\player.h"
#endif
#ifndef __GAME_GAME_H__
#include "game\game.h"
#endif
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CIntermittentFlameEmitterTrigger::init()
{
CFlameEmitterTrigger::init();
m_timer = 0;
m_isActive = true;
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CIntermittentFlameEmitterTrigger::think(int _frames)
{
CTrigger::think(_frames);
if ( m_timer <= 0 )
{
m_timer = GameState::getOneSecondInFrames() * 2;
m_effect->toggleVisible();
m_isActive = !m_isActive;
}
else
{
m_timer -= _frames;
}
}
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
void CIntermittentFlameEmitterTrigger::collidedWith(CThing *_thisThing)
{
if ( m_isActive )
{
switch(_thisThing->getThingType())
{
case TYPE_PLAYER:
{
CPlayer *player = (CPlayer *) _thisThing;
if ( !player->isRecoveringFromHit() )
{
player->takeDamage( DAMAGE__KILL_OUTRIGHT );
}
break;
}
default:
break;
}
}
}