135 lines
2.8 KiB
C++
135 lines
2.8 KiB
C++
/*=========================================================================
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hrckshrd.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __HAZARD_HRCKSHRD_H__
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#include "hazard\hrckshrd.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __UTILS_HEADER__
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#include "utils\utils.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRockShardHazard::init()
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{
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CNpcHazard::init();
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m_movementTimer = 2 * GameState::getOneSecondInFrames();
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m_respawnRate = 4;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRockShardHazard::processMovement( int _frames )
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{
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s8 groundHeight;
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s8 yMovement;
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if ( m_movementTimer > 0 )
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{
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m_movementTimer -= _frames;
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if ( m_movementTimer <= 0 )
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{
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Pos = m_base;
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}
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else
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{
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Pos.vx = m_base.vx + ( -3 + ( getRnd() % 7 ) );
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Pos.vy = m_base.vy + ( -3 + ( getRnd() % 7 ) );
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if ( m_soundId == NOT_PLAYING )
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{
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_HAZARD__STALACTITE_RATTLE, true, true );
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}
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}
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}
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else
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{
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yMovement = 6 * _frames;
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groundHeight = CGameScene::getCollision()->getHeightFromGround( Pos.vx, Pos.vy, yMovement + 16 );
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if ( groundHeight < yMovement )
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{
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// colliding with ground
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Pos.vy += groundHeight;
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m_isActive = false;
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m_timerActive = true;
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m_timer = ( m_respawnRate - 1 ) * GameState::getOneSecondInFrames();
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if ( m_soundId == NOT_PLAYING )
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{
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m_soundId = (int) CSoundMediator::playSfx( CSoundMediator::SFX_HAZARD__STALACTITE_LAND, true );
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}
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}
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else
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{
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// drop down
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Pos.vy += yMovement;
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}
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DVECTOR const &offset = CLevel::getCameraPos();
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s32 yPos = Pos.vy - offset.vy;
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if ( yPos > VidGetScrH() )
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{
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m_isActive = false;
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m_timerActive = true;
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m_timer = ( m_respawnRate - 1 ) * GameState::getOneSecondInFrames();
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcRockShardHazard::processTimer( int _frames )
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{
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m_timer -= _frames;
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if ( m_timer < 0 )
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{
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m_timerActive = false;
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m_isActive = true;
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Pos = m_base;
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m_movementTimer = 2 * GameState::getOneSecondInFrames();
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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const CRECT *CNpcRockShardHazard::getThinkBBox()
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{
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CRECT objThinkBox = getCollisionArea();
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sBBox &thinkBBox = CThingManager::getThinkBBox();
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objThinkBox.y2 = thinkBBox.YMin + 1;
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return &objThinkBox;
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}
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