105 lines
1.8 KiB
C++
105 lines
1.8 KiB
C++
/*=========================================================================
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hspikes.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2001 Climax Development Ltd
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===========================================================================*/
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#ifndef __HAZARD_HSPIKES_H__
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#include "hazard\hspikes.h"
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#endif
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#ifndef __LAYER_COLLISION_H__
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#include "level\layercollision.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSpikesHazard::init()
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{
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CNpcHazard::init();
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m_state = SPIKES_RISING;
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m_respawnRate = 8;
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m_timerActive = true;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSpikesHazard::processMovement( int _frames )
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{
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if ( m_timer <= 0 )
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{
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s32 minY, maxY;
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m_npcPath.getPathYExtents( &minY, &maxY );
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switch ( m_state )
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{
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case SPIKES_DROPPING:
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{
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if ( maxY - Pos.vy == 0 )
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{
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m_state = SPIKES_RISING;
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m_timer = ( m_respawnRate * GameState::getOneSecondInFrames() ) >> 3;
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}
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else
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{
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Pos.vy += 8 * _frames;
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if ( Pos.vy > maxY )
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{
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Pos.vy = maxY;
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}
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}
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break;
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}
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case SPIKES_RISING:
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{
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if ( minY - Pos.vy == 0 )
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{
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m_state = SPIKES_DROPPING;
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m_timer = ( m_respawnRate * GameState::getOneSecondInFrames() ) >> 3;
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}
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else
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{
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Pos.vy -= 8 * _frames;
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if ( Pos.vy < minY )
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{
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Pos.vy = minY;
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}
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}
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break;
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}
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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void CNpcSpikesHazard::processTimer( int _frames )
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{
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if ( m_timer > 0 )
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{
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m_timer -= _frames;
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}
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}
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