SBSPSS/source/frontend/frontend.h
2001-06-19 21:26:50 +00:00

126 lines
2.3 KiB
C++

/*=========================================================================
frontend.h
Author: PKG
Created:
Project: Spongebob
Purpose:
Copyright (c) 2000 Climax Development Ltd
===========================================================================*/
#ifndef __FRONTEND_FRONTEND_H__
#define __FRONTEND_FRONTEND_H__
/*----------------------------------------------------------------------
Includes
-------- */
#ifndef __SYSTEM_GSTATE_H__
#include "system\gstate.h"
#endif
/* Std Lib
------- */
/*----------------------------------------------------------------------
Tyepdefs && Defines
------------------- */
enum
{
FE_OT__LOGO=2,
FE_OT__SEAPOS=10,
};
/*----------------------------------------------------------------------
Structure defintions
-------------------- */
class CFrontEndScene : public CScene
{
public:
typedef enum
{
MODE__FMV_THQ,
MODE__FMV_INTRO,
MODE__MAIN_TITLES,
MODE__GAME_OPTIONS,
MODE__CHOOSE_SLOT,
MODE__DEMO,
MODE__NONE,
MODE__EXIT_TO_MAP,
} FrontEndMode;
enum
{
LOGO_CENTRE_Y=72,
GAME_TITLE_TEXT_CENTRE_Y=110,
GAME_TITLE_TEXT_R=128,
GAME_TITLE_TEXT_G=128,
GAME_TITLE_TEXT_B=128,
};
void init();
void shutdown();
void render();
void think(int _frames);
int readyToShutdown();
char *getSceneName() {return"FrontEnd";}
static void renderLogo();
private:
void thinkLogo(int _frames);
void setMode(FrontEndMode _newMode);
int m_exitToGame;
FrontEndMode m_mode;
class CFrontEndMode *m_modeCode;
static class CFrontEndMode *s_modeCodes[];
};
class CFrontEndMode
{
public:
virtual void init() {;}
virtual void shutdown() {;}
virtual void select() {;}
virtual void unselect() {;}
virtual void render() {;}
virtual void think(int _frames) {;}
virtual int isReadyToExit()=0;
virtual CFrontEndScene::FrontEndMode getNextMode()=0;
};
/*----------------------------------------------------------------------
Globals
------- */
/*----------------------------------------------------------------------
Functions
--------- */
extern CFrontEndScene FrontEndScene;
/*---------------------------------------------------------------------- */
#endif /* __FRONTEND_FRONTEND_H__ */
/*===========================================================================
end */