161 lines
3.4 KiB
C++
161 lines
3.4 KiB
C++
/*=========================================================================
|
|
|
|
pkelp.cpp
|
|
|
|
Author: PKG
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
/*----------------------------------------------------------------------
|
|
Includes
|
|
-------- */
|
|
|
|
#ifndef __GFX_SPRBANK_H__
|
|
#include "gfx\sprbank.h" // Damnit.. include order! :( (pkg)
|
|
#endif
|
|
|
|
#include "pickups\pkelp.h"
|
|
|
|
#ifndef __GFX_OTPOS_H__
|
|
#include "gfx\otpos.h"
|
|
#endif
|
|
|
|
#ifndef __MATHTABLE_HEADER__
|
|
#include "utils\mathtab.h"
|
|
#endif
|
|
|
|
#ifndef __GAME_GAMESLOT_H__
|
|
#include "game\gameslot.h"
|
|
#endif
|
|
|
|
#ifndef __GAME_GAME_H__
|
|
#include "game\game.h"
|
|
#endif
|
|
|
|
#include "game/game.h"
|
|
|
|
/* Std Lib
|
|
------- */
|
|
|
|
/* Data
|
|
---- */
|
|
|
|
#ifndef __SPR_SPRITES_H__
|
|
#include <sprites.h>
|
|
#endif
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Tyepdefs && Defines
|
|
------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Structure defintions
|
|
-------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function Prototypes
|
|
------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Vars
|
|
---- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CKelpTokenPickup::init()
|
|
{
|
|
sFrameHdr *fh;
|
|
|
|
CBasePickup::init();
|
|
|
|
fh=CGameScene::getSpriteBank()->getFrameHeader(FRM__TOKEN);
|
|
setCollisionSize(fh->W,fh->H);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
DVECTOR CKelpTokenPickup::getSizeForPlacement()
|
|
{
|
|
DVECTOR size;
|
|
sFrameHdr *fh;
|
|
|
|
fh=CGameScene::getSpriteBank()->getFrameHeader(FRM__TOKEN);
|
|
size.vx=fh->W;
|
|
size.vy=fh->H;
|
|
return size;
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CKelpTokenPickup::collect(class CPlayer *_player)
|
|
{
|
|
CBasePickup::collect(_player);
|
|
CGameSlotManager::getSlotData()->collectKelpToken(GameScene.getChapterNumber()-1,GameScene.getLevelNumber()-1,m_tokenNumber);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CKelpTokenPickup::renderPickup(DVECTOR *_pos)
|
|
{
|
|
SpriteBank *sprites;
|
|
sFrameHdr *fh;
|
|
int x,y;
|
|
|
|
sprites=CGameScene::getSpriteBank();
|
|
fh=sprites->getFrameHeader(FRM__TOKEN);
|
|
x=_pos->vx-(fh->W/2);
|
|
y=_pos->vy-(fh->H/2);
|
|
sprites->printFT4(fh,x,y,0,0,OTPOS__PICKUP_POS);
|
|
}
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CKelpTokenPickup::collidedWith(CThing *_thisThing)
|
|
{
|
|
if(!isSetToShutdown())
|
|
{
|
|
switch(_thisThing->getThingType())
|
|
{
|
|
case TYPE_PLAYER:
|
|
case TYPE_NPC:
|
|
collect((CPlayer*)_thisThing);
|
|
CSoundMediator::playSfx(sfxToPlayWhenCollected());
|
|
break;
|
|
|
|
default:
|
|
ASSERT(0);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*===========================================================================
|
|
end */
|