SBSPSS/source/game/game.h
2001-01-16 16:20:45 +00:00

52 lines
1.0 KiB
C++

/**********************/
/*** Main Game File ***/
/**********************/
#ifndef __GAME_GAME_H__
#define __GAME_GAME_H__
#include "system\gstate.h"
#include "level\level.h"
#ifndef __GAME_CONVO_H__
#include "game\convo.h"
#endif
/*****************************************************************************/
class FontBank;
class CGameScene : public CScene
{
public:
CGameScene() {;}
virtual ~CGameScene() {;}
void init();
void shutdown();
void render();
void think(int _frames);
int readyToShutdown();
char *getSceneName() {return "Game";}
static MATRIX *GetCamMtx() {return(&CamMtx);}
private:
CLevel Level;
class CPlayer *m_player;
CConversation m_conversation;
static FontBank *s_genericFont;
static MATRIX CamMtx;
//static class SpriteBank *s_sprites; <-- Was causing compile error, sorry
};
/*****************************************************************************/
extern CGameScene GameScene;
/*****************************************************************************/
#endif