284 lines
7.6 KiB
C++
284 lines
7.6 KiB
C++
/*=========================================================================
|
|
|
|
pause.cpp
|
|
|
|
Author: PKG
|
|
Created:
|
|
Project: Spongebob
|
|
Purpose:
|
|
|
|
Copyright (c) 2001 Climax Development Ltd
|
|
|
|
===========================================================================*/
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Includes
|
|
-------- */
|
|
|
|
#include "game\pause.h"
|
|
|
|
#ifndef __GUI_GFRAME_H__
|
|
#include "gui\gframe.h"
|
|
#endif
|
|
|
|
#ifndef __GUI_GFACTORY_H__
|
|
#include "gui\gfactory.h"
|
|
#endif
|
|
|
|
#ifndef __MEMORY_HEADER__
|
|
#include "mem\memory.h"
|
|
#endif
|
|
|
|
#ifndef __PLAYER_PLAYER_H__
|
|
#include "player\player.h"
|
|
#endif
|
|
|
|
#ifndef __GAME_GAME_H__
|
|
#include "game\game.h"
|
|
#endif
|
|
|
|
|
|
/* Std Lib
|
|
------- */
|
|
|
|
/* Data
|
|
---- */
|
|
|
|
#ifndef __STRING_ENUMS__
|
|
#include <trans.h>
|
|
#endif
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Tyepdefs && Defines
|
|
------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Structure defintions
|
|
-------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function Prototypes
|
|
------------------- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Vars
|
|
---- */
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
static const int FRAME_WIDTH =352;
|
|
static const int FRAME_HEIGHT =160;
|
|
static const int TEXT_BOX_WIDTH =300;
|
|
static const int TEXT_BOX_HEIGHT =20;
|
|
static const int OT_POS =5;
|
|
static const int TEXT_SPACING =13;
|
|
extern int newmode;
|
|
|
|
extern int invincibleSponge;
|
|
int inv_data[]={0,1,-1};
|
|
static CGUITextReadout::TextReadoutData inv_readoutdata[2]={{0,STR__OFF},{1,STR__ON}};
|
|
|
|
void CPauseMenu::init()
|
|
{
|
|
m_guiFrame=new ("Conversation GUI") CGUIControlFrame();
|
|
m_guiFrame->init(0);
|
|
m_guiFrame->setObjectXYWH((512-FRAME_WIDTH)/2,(256-FRAME_HEIGHT)/2,FRAME_WIDTH,FRAME_HEIGHT);
|
|
m_guiFrame->setOt(OT_POS);
|
|
m_guiFrame->setFlags(CGUIObject::FLAG_DRAWBORDER);
|
|
|
|
int xpos=TEXT_SPACING/2;
|
|
|
|
#if defined (__USER_paul__) || defined (__USER_charles__)
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__PAUSE_MENU__CONTINUE,
|
|
&m_exitPauseMenuFlag,true);
|
|
xpos+=TEXT_SPACING;
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__PAUSE_MENU__QUIT,
|
|
&m_quitGameFlag,true);
|
|
xpos+=TEXT_SPACING+(TEXT_SPACING/2);
|
|
|
|
|
|
CGUIFactory::createCycleButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__INVINCIBILE_SPONGEBOB,
|
|
&invincibleSponge,inv_data,inv_readoutdata);
|
|
xpos+=TEXT_SPACING+(TEXT_SPACING/2);
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__DEBUG__BASICUNARMED_MODE,
|
|
&newmode,PLAYER_MODE_BASICUNARMED);
|
|
xpos+=TEXT_SPACING;
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__DEBUG__FULLUNARMED_MODE,
|
|
&newmode,PLAYER_MODE_FULLUNARMED);
|
|
xpos+=TEXT_SPACING;
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__DEBUG__BALLOON_MODE,
|
|
&newmode,PLAYER_MODE_BALLOON);
|
|
xpos+=TEXT_SPACING;
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__DEBUG__BUBBLEMIXTURE_MODE,
|
|
&newmode,PLAYER_MODE_BUBBLE_MIXTURE);
|
|
xpos+=TEXT_SPACING;
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__DEBUG__NET_MODE,
|
|
&newmode,PLAYER_MODE_NET);
|
|
xpos+=TEXT_SPACING;
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__DEBUG__CORALBLOWER_MODE,
|
|
&newmode,PLAYER_MODE_CORALBLOWER);
|
|
xpos+=TEXT_SPACING;
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__DEBUG__JELLYLAUNCHER_MODE,
|
|
&newmode,PLAYER_MODE_JELLY_LAUNCHER);
|
|
xpos+=TEXT_SPACING;
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__DEBUG__DEAD_MODE,
|
|
&newmode,PLAYER_MODE_DEAD);
|
|
xpos+=TEXT_SPACING;
|
|
#else
|
|
xpos+=TEXT_SPACING*4;
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__PAUSE_MENU__CONTINUE,
|
|
&m_exitPauseMenuFlag,true);
|
|
xpos+=TEXT_SPACING*2;
|
|
CGUIFactory::createValueButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__PAUSE_MENU__QUIT,
|
|
&m_quitGameFlag,true);
|
|
xpos+=TEXT_SPACING*2;
|
|
|
|
|
|
CGUIFactory::createCycleButtonFrame(m_guiFrame,
|
|
(FRAME_WIDTH-TEXT_BOX_WIDTH)/2,xpos,TEXT_BOX_WIDTH,TEXT_BOX_HEIGHT,
|
|
STR__INVINCIBILE_SPONGEBOB,
|
|
&invincibleSponge,inv_data,inv_readoutdata);
|
|
xpos+=TEXT_SPACING*2;
|
|
#endif
|
|
|
|
m_guiSpatReadout=new ("SpatReadout") CGUISpatCountReadout();
|
|
m_guiSpatReadout->init(m_guiFrame);
|
|
m_guiSpatReadout->setObjectXYWH(10,10,120,40);
|
|
|
|
m_active=false;
|
|
}
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CPauseMenu::shutdown()
|
|
{
|
|
m_guiFrame->shutdown();
|
|
}
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CPauseMenu::select()
|
|
{
|
|
int chapter,level;
|
|
m_active=true;
|
|
m_exitPauseMenuFlag=false;
|
|
m_quitGameFlag=false;
|
|
m_guiFrame->select();
|
|
|
|
chapter=GameScene.getChapterNumber()-1;
|
|
level=GameScene.getLevelNumber()-1;
|
|
m_guiSpatReadout->setSpatCounts(GameScene.getPlayer()->getSpatulasHeld(),
|
|
GameScene.getTotalSpatCountForThisLevel());
|
|
}
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CPauseMenu::unselect()
|
|
{
|
|
m_active=false;
|
|
m_guiFrame->unselect();
|
|
}
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
#include "game\game.h"
|
|
#include "player\player.h"
|
|
void CPauseMenu::think(int _frames)
|
|
{
|
|
if(m_active)
|
|
{
|
|
m_guiFrame->think(_frames);
|
|
if(m_exitPauseMenuFlag||
|
|
m_quitGameFlag||
|
|
newmode!=-1)
|
|
{
|
|
if(m_quitGameFlag)
|
|
{
|
|
CGameScene::setReadyToExit();
|
|
}
|
|
unselect();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
void CPauseMenu::render()
|
|
{
|
|
if(m_active)
|
|
{
|
|
m_guiFrame->render();
|
|
}
|
|
}
|
|
|
|
|
|
/*----------------------------------------------------------------------
|
|
Function:
|
|
Purpose:
|
|
Params:
|
|
Returns:
|
|
---------------------------------------------------------------------- */
|
|
int CPauseMenu::isActive()
|
|
{
|
|
return m_active;
|
|
}
|
|
|
|
|
|
/*===========================================================================
|
|
end */
|