292 lines
6.3 KiB
C++
292 lines
6.3 KiB
C++
/*=========================================================================
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nmjfish.cpp
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Author: CRB
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Created:
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Project: Spongebob
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Purpose:
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Copyright (c) 2000 Climax Development Ltd
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===========================================================================*/
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#ifndef __ENEMY_NPC_H__
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#include "enemy\npc.h"
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#endif
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#ifndef __ENEMY_NMJFISH_H__
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#include "enemy\nmjfish.h"
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#endif
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#ifndef __VID_HEADER_
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#include "system\vid.h"
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#endif
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#ifndef __GAME_GAME_H__
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#include "game\game.h"
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#endif
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#ifndef __PLAYER_PLAYER_H__
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#include "player\player.h"
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#endif
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#define MJ_CYCLE_WIDTH 400
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#define MJ_HALF_CYCLE_WIDTH ( MJ_CYCLE_WIDTH >> 1 )
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void CNpcMotherJellyfishEnemy::postInit()
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{
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m_state = MOTHER_JELLYFISH_RETURN_TO_START_1;
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}
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void CNpcMotherJellyfishEnemy::processMovement( int _frames )
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{
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s32 xDist, yDist;
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s32 xDistSqr, yDistSqr;
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switch( m_state )
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{
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case MOTHER_JELLYFISH_RETURN_TO_START_1:
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case MOTHER_JELLYFISH_RETURN_TO_START_2:
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case MOTHER_JELLYFISH_RETURN_TO_START_3:
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{
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xDist = m_base.vx - this->Pos.vx - MJ_HALF_CYCLE_WIDTH;
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xDistSqr = xDist * xDist;
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yDist = m_base.vy - this->Pos.vy;
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yDistSqr = yDist * yDist;
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if ( xDistSqr + yDistSqr > 100 )
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{
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processGenericGotoTarget( _frames, xDist, yDist, m_data[m_type].speed );
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}
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else
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{
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// have arrived at base position
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m_movementTimer = GameState::getOneSecondInFrames() * 10;
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m_state++;
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m_extension = -MJ_HALF_CYCLE_WIDTH;
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m_extendDir = EXTEND_RIGHT;
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}
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break;
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}
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case MOTHER_JELLYFISH_CYCLE_1:
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case MOTHER_JELLYFISH_CYCLE_2:
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case MOTHER_JELLYFISH_CYCLE_3:
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{
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m_movementTimer -= _frames;
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s32 xExtension;
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if ( m_extendDir == EXTEND_RIGHT )
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{
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if ( m_extension < MJ_HALF_CYCLE_WIDTH )
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{
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m_extension += 3 * _frames;
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xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
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Pos.vx = m_base.vx + xExtension;
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Pos.vy = m_base.vy - ( ( 50 * rsin( ( xExtension << 12 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
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m_heading = 0;
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}
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else
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{
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m_extendDir = EXTEND_LEFT;
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if ( m_movementTimer < 0 )
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{
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m_controlFunc = NPC_CONTROL_CLOSE;
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m_state++;
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}
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}
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}
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else
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{
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if ( m_extension > -MJ_HALF_CYCLE_WIDTH )
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{
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m_extension -= 3 * _frames;
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xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
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Pos.vx = m_base.vx + xExtension;
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Pos.vy = m_base.vy + ( ( 50 * rsin( ( xExtension << 12 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
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m_heading = 2048;
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}
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else
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{
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m_extendDir = EXTEND_RIGHT;
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if ( m_movementTimer < 0 )
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{
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m_controlFunc = NPC_CONTROL_CLOSE;
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m_state++;
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}
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}
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}
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break;
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}
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default:
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break;
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}
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}
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void CNpcMotherJellyfishEnemy::processClose( int _frames )
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{
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switch( m_state )
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{
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case MOTHER_JELLYFISH_ATTACK_PLAYER_SHOCK:
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{
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// seek position above user
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CPlayer *player = GameScene.getPlayer();
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DVECTOR playerPos = player->getPos();
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DVECTOR seekPos;
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s32 xDist, yDist;
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s32 xDistSqr, yDistSqr;
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seekPos = playerPos;
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seekPos.vy -= 100;
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xDist = seekPos.vx - this->Pos.vx;
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xDistSqr = xDist * xDist;
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yDist = seekPos.vy - this->Pos.vy;
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yDistSqr = yDist * yDist;
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if ( xDistSqr + yDistSqr > 400 )
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{
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processGenericGotoTarget( _frames, xDist, yDist, m_data[m_type].speed );
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}
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else
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{
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// fire at user
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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m_state = MOTHER_JELLYFISH_RETURN_TO_START_1;
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}
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break;
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}
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default:
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{
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s32 xExtension;
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if ( m_extendDir == EXTEND_RIGHT )
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{
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if ( m_extension < MJ_HALF_CYCLE_WIDTH )
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{
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m_extension += 3 * _frames;
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xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
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Pos.vx = m_base.vx + xExtension;
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Pos.vy = m_base.vy - ( ( 50 * rcos( ( xExtension << 11 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
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m_heading = 0;
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}
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else
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{
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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m_state++;
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}
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}
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else
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{
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if ( m_extension > -MJ_HALF_CYCLE_WIDTH )
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{
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m_extension -= 3 * _frames;
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xExtension = ( MJ_HALF_CYCLE_WIDTH * rsin( ( m_extension << 10 ) / MJ_HALF_CYCLE_WIDTH ) ) >> 12;
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Pos.vx = m_base.vx + xExtension;
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Pos.vy = m_base.vy + ( ( 50 * rcos( ( xExtension << 11 ) / MJ_CYCLE_WIDTH ) ) >> 12 );
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m_heading = 2048;
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}
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else
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{
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m_controlFunc = NPC_CONTROL_MOVEMENT;
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m_state++;
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}
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}
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break;
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}
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}
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}
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/*void CNpcMotherJellyfishEnemy::render()
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{
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SprFrame = NULL;
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if ( m_isActive )
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{
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CEnemyThing::render();
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// Render
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DVECTOR renderPos;
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DVECTOR origRenderPos;
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DVECTOR offset = CLevel::getCameraPos();
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int spriteWidth = m_spriteBank->getFrameWidth( m_frame >> 8 );
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int spriteHeight = m_spriteBank->getFrameHeight( m_frame >> 8 );
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renderPos.vx = Pos.vx - offset.vx;
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origRenderPos.vx = renderPos.vx;
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renderPos.vx += m_drawOffset.vx;
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renderPos.vy = Pos.vy - offset.vy;
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origRenderPos.vy = renderPos.vy;
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renderPos.vy += m_drawOffset.vy - ( spriteHeight >> 1 );
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if ( renderPos.vx >= 0 && renderPos.vx <= VidGetScrW() )
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{
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if ( renderPos.vy >= 0 && renderPos.vy <= VidGetScrH() )
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{
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SprFrame = m_spriteBank->printRotatedScaledSprite( FRM_JELLYFISH1_SWIM1,renderPos.vx,renderPos.vy,4096,4096,0,10);
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setRGB0( SprFrame, 255, 128, 255 );
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// get xmax, xmin, ymax, ymin
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s32 XMax;
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s32 XMin;
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s32 YMax;
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s32 YMin;
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XMin=SprFrame->x0;
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if (XMin>SprFrame->x1) XMin=SprFrame->x1;
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if (XMin>SprFrame->x2) XMin=SprFrame->x2;
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if (XMin>SprFrame->x3) XMin=SprFrame->x3;
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XMax=SprFrame->x0;
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if (XMax<SprFrame->x1) XMax=SprFrame->x1;
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if (XMax<SprFrame->x2) XMax=SprFrame->x2;
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if (XMax<SprFrame->x3) XMax=SprFrame->x3;
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YMin=SprFrame->y0;
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if (YMin>SprFrame->y1) YMin=SprFrame->y1;
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if (YMin>SprFrame->y2) YMin=SprFrame->y2;
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if (YMin>SprFrame->y3) YMin=SprFrame->y3;
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YMax=SprFrame->y0;
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if (YMax<SprFrame->y1) YMax=SprFrame->y1;
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if (YMax<SprFrame->y2) YMax=SprFrame->y2;
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if (YMax<SprFrame->y3) YMax=SprFrame->y3;
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XMax -= origRenderPos.vx;
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XMin -= origRenderPos.vx;
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YMax -= origRenderPos.vy;
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YMin -= origRenderPos.vy;
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setCollisionSize( ( XMax - XMin ), ( YMax - YMin ) );
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setCollisionCentreOffset( ( XMax + XMin ) >> 1, ( YMax + YMin ) >> 1 );
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}
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}
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}
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}*/
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